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Today at 07:41:10 pm by DrugDealer | Views: 26 | Comments: 2
Currently, when you enable the Offline option while putting something on the market (F7) , the offline fee is applied even if you're still online. I think it would be better if this option worked automatically based on the player's status. For example: (THIS APPLIES TO WHEN YOU CLICK ON "OFFLINE" SELLING) While you're online, the item sells normally without the fees. If you disconnect/go offline, the listing automatically switches to offline selling and the offline fee starts applying. Once you're back online, it goes back to the normal fee. This would make the button more convenient and avoid players paying the offline fee unnecessarily while they're actively playing. Basically, instead of choosing between normal selling and offline selling, the option could act as a smart toggle that only charges the offline fee when the player is actually offline. idk if it was suggested before but it will be alot nicer to have this instead of selling , then when you want to go off you go and switch the whole list to "offline" selling .. this way is more convinient . Today at 04:12:32 pm by DarkMoris | Views: 95 | Comments: 9
I would like to suggest adding a''Re-name''option to the F2. Players who own a large number of vehicles can have difficulty identifying and managing their vehicles especially when they own multiple vehicles of the same model. The idea is to allow players to assign a custom name to their vehicles. The original vehicle model would still remain visible while the custom name would simply act as a personal identifier. I think the easiest way to implement this would be to replace the existing ''Close'' button in the F2 with a ''Re-name'' button. Since there is already an X button in the top right corner of the panel or you can press F2 again for to close already. After selecting a vehicle and clicking Re-name a small input box could appear where the player can enter and save their preferred name. Note: The custom vehicle name should only be visible to the vehicle owner. This would prevent the feature from being abused for example by using offensive or insulting names toward other players. Show content Yesterday at 03:07:27 pm by TheS3b@ | Views: 257 | Comments: 21
Greetings, community. Well, as you can see from the title, the suggestion is simple: remove the zones where explosives cannot be used (areas marked in red on the map). Why suggest this? Since this feature was added, it hasn't really served a purpose given LV's playstyle; the zones aren't even used for trolling anymore. Even key areas that used to be popular spots for trolling are now ignored for this very reason. My idea is to remove these restrictions so that players can use explosives freely across the entire map. 22 09, 2026, 04:47:15 pm by Coke | Views: 180 | Comments: 12
So, since it’s not really user-friendly, it feels really weird to walk/move around with the radiation distance indicator at the bottom right. It’s simple: just move the “RADIATION DISTANCE: 95” text above your head. This would make it much easier to notice and more user-friendly. Simple. yellow sign to green sign ![]() Thursday 24th September 2026
- Added the ability to name your vehicles in F2. Also added color code support. (Arran + DarkMoris) - LV: Removed no explosive areas. (Arran + TheS3b@) - The F7 "Sell while offline" will only apply the 5% fee, if you're offline when it sells. (Arran + DaddyDrugDealer) - Added the ability to edit group and squad blacklist entries. (Arran + Mazen) Wednesday 23rd September 2026 - Space miner distance is now displayed above head. Also replaced the bottom right text with a progress bar. (Arran + Coke) - Set a cap on the jail fine fee to $100 per second (which is reached at 5000 hours of play time). (Arran + MG) - News Reporter can now take some photos at fire fighter mission fires. (Arran + Amr) - Added 'Enable Alliance Blips' to '/settings'. (Arran + CoPe) - Added a copy of group reward system for squads. (Arran + Marky) - Added barriers (in '/barriers') for civilians. (Arran + Kacem) - Added a playlist selector and Play Playlist button to '/streamurl', with automatic track advancement. (Arran + Thug) - Removed '/robatm' now you just press 'Z' to start an ATM robbery. (Arran) - Added a 5 second chance to not fail an ATM robbery if you enter a vehicle. (Arran + KoolGrap) Tuesday 22nd September 2026 - Added a grass reset countdown title in Street Cleaner Job, and info on how many grass patches are left to mow. (Arran + Cook) - To reduce clutter in the apartments list, any apartment from an account with 0 / 1000 activity will be hidden. (Arran + Violet) - Added automatic playing the "Next song" after the song chosen to play in /gradio + /sradio. (Arran + Thug) - Added 'Today's Tops Updates' to '/settings' if you want to turn off messages about becoming or losing today's top for a stat. (Arran + Amr) - You can now deposit into a group/squad bank directly from personal bank. (Arran + ValHalla) - Added a copy of group radio, for squads. Commands: '/sradio', '/mutesr', and '/syncsr'. (Arran + ValHalla) Monday 21st September 2026 - Increased the Van Heist kill zone radius from 40m to 70m. (Arran + CnR Council + Lucifer) - Disabled shooting while glued on Stafford / Hummer near Van Heist within a range of 100m. (Arran + CnR Council + Sinful) - Updated F1 documentation pages and added translations for all of them in the following languages: Arabic, German, Spanish, Hebrew, Croatian, Polish, Portuguese, Russian, Turkish, Urdu, Vietnamese. (Jarrah) Sunday 20th September 2026 - Added Favourite commands section in 'X' CLI panel. (Arran + Natrig) - Harvesting weed at the weed farm will give 100 RP per bail. (Arran + InFocus) - Added the monthly cap on group invitations to '/groupstats'. (Arran + Thug) - Added an 'Orders' section to F7, so you can automatically buy items for a certain price. (Arran + Fallen) - As Players constantly PM me about shader edits and I constantly forget to reply, I added a column in /customskin and /vehskin that tells you if the shader is edited or not. (Brian) Saturday 19th September 2026 - Made the Street Cleaner job clearer to play by adding red radar areas to indicate the areas where litter will no longer spawn. (Arran + Ace) - Added a 'Wipe List' button to '/gradio' to wipe the recently played list. (Arran + Meliodas) - Modified racing script so that you can vote for the same races over and over, but you will not get payment if you do the same race twice in 10 minutes. (Arran + Ace) - The 'Top 50' web page will now show player names instead of account names in the 'Login Streak' column. (Arran + M1D0) - Added 'Override Player Lighting' to 'Graphics' tab of '/settings'. Basically you can make every player / ped have the same light level regardless of their location, weather, and time. (Arran + Violet) - Reduced the risk of losing fire fighter pay by getting paid every 1 minute. (Arran + Aburashed) - Fixed your civilian job level on the scoreboard not updating when you get promoted. (Arran + Aburashed) - Added an achievement for having a prestige level in any job. You'll get this when you login if you already have one. (Arran) - Made the '/stats' GUI wider (if your screen is wide enough) and changed any 'Yes' to a green ✔ and 'No' to a red ✘. (Arran) - Added a prestige system to civilian jobs visible in '/stats' where a ★ will be displayed after your level for each time your stat is 100% greater than the L10 requirement. (Arran + Ace) Friday 18th September 2026 - Added 'Clear Logs' button to 'Trading Logs' tab of F7. (Arran + Metall) - Added a link to Jarrah's 'CIT Tools' on the cit.gg home page in the Links section. (Arran + Coke) - New animations will appear at the top and be marked with (NEW). (Arran + Violet) - Re-added 'Jogger' and 'Jogger Woman' walk styles but for civilian use only. (Arran + Cristiano) - Replaced 'Headshot Kill Sound' setting with 'Headshot Kill Sound Volume' and added 'Kill Sound Volume' to control the volume (0 to disable) the playing of the kill sound and head shot sound. (Arran + enferia) Thursday 17th September 2026 - Reduced 'Shotgun: Pump Action' damage by 25%. (Arran + Sirat) - Added Top CE & AR' to CIT Stats Menu on cit.gg. (Arran + Mazen) - Added River Fisherman to the info board system. (Arran + Luna) - Added 'LS Takeovers' to CIT Stats Menu on cit.gg and re-organized the stats menu into sections. (Arran) - When a group successfully takes over all of LS, they get 2m in the group bank as a reward. (Arran + Violet) - Added 'Show Date On HUD' to '/settings'. (Arran + NIGHTMARE) - Added 'Shotgun: Pump Action' mod to F9. (Arran + Junior) - Lowered Shotgun magazine from 5 to 4. (Arran + enferia) - Added skin 87 and 1033 to Bus Driver skin list. (Arran + Maroon) - Began recording weed harvested (from the cannabis farm) and added 'Top weed harvester' to Today's Tops. (Arran + adelstein) - Made sorting of the 'Vehicles' and 'Weapons' tabs in '/mods' work properly. (Arran + Aburashed) - Lowered Plumber job requirements by approximately 35%. (Arran + Denos) - Added 'Racer' to the 'Top 100 Civilians' web page. (Arran + M3IZZO) - Restoring a vehicle to 100% health via repair kits, will now fix any damage such as a broken wing or missing doors. (Arran + Niut) Wednesday 16th September 2026 - '/soevent scores' will now show scores in the chatbox instead of showing a GUI panel. (Arran + Saifo) - Fixed '/tasks' opening the CITy Engineer tasks GUI when not playing as CITy Engineer. (Arran + Prototype) - Law blip will get removed if there are 0 PCs online. (Arran + Unity) - You can now use '/leaveevent' to quickly leave the LS mine. (Arran + NIGHTMARE) - Optimized group and squad history. When you open it, you'll only get last 1 month of lines, added 'Request Full History' button if you need the whole log. It loads very fast now. (Arran) - Fixed not being able to use the new animations with '/addbaseped'. (Arran + pizzajunior99) Tuesday 15th September 2026 - Added new animations: At ease, Boneless, Clap, C Walk, Biceps, Groove, Dance 13, Dance 12, Meditate, Take notes, Rifle kneel, Robot fail, Salute 2, Slap, Slow down, Street dance, Tarantella, Tree pose. (Jarrah) - Improved the police calls and payments for responding to calls system. (Arran + Ace) Monday 14th September 2026 - Added new houses around DPD, CPD and DS AR. (Farhan) Sunday 13th September 2026 - Fixed it being impossible to buy / sell a house for over $700 million (as that's the max weekly transfer limit) by making it so as long as the buyer and seller both have $600 million left in their weekly limit, the sale will go through. (Arran + farm) - If you are L10 at a civilian job and go to the job marker, you can now see an option to use your personal skin, like '/gojob' does. (Arran + Cristiano) - Peds can now be added with '/addent' inside apartments. (Arran + M1D0) - Integrated '/wepskin' into '/mods'. (Arran) - Integrated '/crosshairs' into '/mods'. (Arran) - Fixed bomb timer for Car Bomb event not updating as often as it used to. (Arran + Cerberus) - Fixed Hydra no longer working in SO chase event. (Arran + BenC) - Fixed parachute can't deploy after crafting it while flying. (Arran + Ozad) Saturday 12th September 2026 - Added 'Yawn' animation. (Jarrah) - Added 'View Info' button (for groups with base markers) in the Group List. (Arran) - Added 'Apply to Join' button in the Group List. (Arran + JimMys) - Added a "press n to payjailfine" option when a player is in jail. (Arran + Ace) - Added Ice Cream Man to the 'Top 100 Civilians' web page. (Arran + Cristiano) - Fixed the time to re-enter when using '/ce' and the time displayed by being in the marker being different. (Arran + BenC) - Added 'Add to Favorites' button in '/anim' GUI. (Arran + Private) - Integrated '/wepsounds' GUI into '/mods' GUI. (Arran) Thursday 10th September 2026 - Added hoses to the Fire Fighter job which can be equipped / dropped by pressing 'N' near a mission fire truck. (Arran) - You can now do '/pick vehicle name'. (Arran) - Optimized some more scripts. (Arran) - Optimized the vehicle neon script and added 'Neon upgrades on vehicles' setting to disable it, because it's CPU intensive. (Arran) - Added a "Disable All" button for in /mods. (Arran + Ozad) Wednesday 9th September 2026 - You can now do '/search setting names' to do a search quicker, and even change a setting if you pass the full name and a valid option eg: /settings fxaa shader low' will set 'FXAA Shader' to 'Low', '/settings maximum fps 70' will set Maximum FPS to 70. (Arran + Violet) - '/weaponstats' now includes alternative weapon mods like single sawn off. (Arran + thund3R) - Replaced the 'Select' button (since you can double click on vehicles to select) with 'Recover Job Vehicle' which will select and recover an available job vehicle. (Arran + Prototype) - Added 'Camera Shake' to '/settings' so you can disable the camera shake effect, such as when there's a nearby explosion. (Arran + S7nik) - Fixed seeing long names for keys in the HUD if you bound a weapon to a key like "mouse_wheel_up" will now show as "m↑" (Arran + Cerberus) - Vehicle mods can be disabled individually in '/mods'. (Arran + Ze92) - Removed the 'Enable Server Gun Mods' setting, as you can now individually turn them on / off in '/mods'. (Arran + Ze92) - Added 'Graphics', 'Audio', and 'Interface' tabs to '/settings'. Search box searches all tabs. (Arran) - Fixed if using old HUD, that some text can get cut off from the top left text. (Arran + thund3R) - Made it easier to change weapon binds. Instead of having to edit a slot setting, then go to binds tab, it's just 1 edit in the binds tab of '/settings' now. (Arran + Xayah) - Added the following QoL (Quality of Life) improvements: - Daily challenges: Preserve partial playtime through idle breaks and reconnects, saving every 10 seconds. - Jerry Cans: Prevent consumption on full tanks and report the actual fuel added. - Fuel pumps: Show refill capacity and price, account for upgrades/free membership. - GPS panel: Remember category, destination, search, and scroll positions when reopened. - GPS distances: Show straight-line distances in the preferred units and sort nearest first. - Market listing drafts: Retain input after failed submissions; clear unchanged drafts only after success. - Market refreshes: Preserve item/listing selection and scroll positions. - Market quantities: Add Minimum and Max affordable buttons using stock, seller minimums, and cash/bank selection. - Job vehicles: Remember the last selected vehicle per job during the session. - House storage: Add Take maximum, respecting stored quantity, ammo capacity, and projectile conflicts. - House withdrawals: Preserve input after failure and retain item selection and scroll through updates. - Prison countdown: Display minutes and seconds, instead of just seconds. Tuesday 8th September 2026 - Extended the login screen upgrade from updates to the whole window. (Arran) - Fixed de-sync exploit related to switching to sniper rifle while firing another weapon. (Arran + ValHalla) Monday 7th September 2026 - Fixed hijacker vehicle not having a blip. Also modified the payment formula so it should pay more. (Arran + Coolwolf) - If you have the 'Enable New HUD' setting on 'No', you'll now see the real time as part of that small text bar at the top right. (Arran + thund3R) - If you have the 'See Target Ping' setting enabled, you'll now see the players FPS too. Note that the FPS you see will be 1 to 2 seconds old. (Arran + thund3R) Sunday 6th September 2026 - Fixed being able to fill the road hole with cement in CITy Engineer without approaching it. (Vampire + Cristiano) Friday 4th September 2026 - Players who are in a criminal group which have a team on the scoreboard, will now appear in that group not just when criminal, but when gangster. (Arran + Ghost) Thursday 3rd September 2026 - Paper Boy: Fixed the possibility of delivering papers when not in the main dimension. (Arran + DJrami) Wednesday 2nd September 2026 - L1. Yeem and Maroon promoted to L2. (Head Staff) - Fixed some issues, reducing script memory consumption by 15 MB which is about 10% of what they used in total. (Arran) - Optimized some shaders, reducing FPS drops when some shaders were being loaded. (Arran + Abo-Saleh) - Fixed 2 issues on 800x600 resolution: scoreboard being wider than the screen, and gap between mini-map and it's border. (Arran) - Added activity level to the group / squad members list. (Arran + Ghost) - Fixed alliance take-overs not having a cool-down. (Arran + Thug) Tuesday 1st September 2026 - Alliances can now 'take over' LS / LV turfs. Also added an Alliance tab to F1 scores. (Arran + Cench) - Settings in '/settings' that you've modified from their defaults will now appear as light blue. (Arran) - Added 'Scoreboard Country Display' to '/settings' so that if you're not a whiny player, you can see flags with, or without country code in scoreboard. (Arran) - Cops only take 80% damage from criminals that just got wanted for aiming at a cop - will not apply when either are within 70 meters of the van heist. (Arran + CnR Council + BenC) For years of older updates, check: https://cit.gg/index.php?topic=125749.0 |