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30 03, 2026, 04:09:04 pm by Arran | Views: 369 | Comments: 16
Notable advancements on priorities were made this month. Here's what priorities players voted on, how many voted, and what progress was made. Anti cheat / catching cheaters — 65 (15.8%) Because so much work was done on anti-cheat last month, not much could be done this month. It seems that all players who were cheating were banned already, except one case (ZraGen14), who was eventually permanently banned after overwhelming evidence. They evaded a week after the ban and I knew it was them because of how many detections they were triggering. I believe now that almost nobody is still cheating on CIT (or if they are they do so in a limited way). Anyone who was once cheating and isn't banned likely stopped. Any new players who try to cheat are either detected quickly or banned after triggering detections. Improving the game world — 35 (8.5%) This priority remained unclear due to vague player expectations, but some indirect improvements were made: Added multiple new enterable locations (Little Mexico earlier in month). Added new jobs and activities (Paper Boy, Ice Cream Man). Added more UI customization options (HUD settings, shaders, map icon toggles). Improved map clarity (turfs showing resource/drug type on F11). Money sink ideas / ways to spend money — 34 (8.3%) The main money sink added was the Lifetime Motor Club Membership. There are about 30 money sink ideas in the topic, unfortunately I just don't feel motivated to implement any of them. New ARs / CEs — 33 (8.0%) Significant progress here with 4 new AR's and 1 CE added: Previously added: Safe Deposit Center AR (8th) Santos Investments AR (10th) Airport Hangar Robbery (26th) Willowfield Garages AR (27th) Unity Station Freight Yard AR (29th) Also North Rock Hut improvements on the 7th. Low / unstable FPS — 33 (8.0%) Ongoing improvements: Many script optimizations (some unannounced). Continued MTA-level fixes (object streaming bug, sync fixes). FXAA shader option, which implents a weak form of anti aliasing at no performance cost. Inflation — 32 (7.8%) As "Inflation" is about F7 prices, some major changes were made to F7 this month, mainly AI sellers being disabled. I also realised that we may have created price inflation by fixing what was overpaid jobs, jobs that paid in resources weren't taking into account the average sale price and so some resource paying jobs were paying multiple times more than what they should, but when you pay based on average price, resources goes down, causing prices to go up, creating an inflationary spiral. So I decided to try an experiment with Iron, where Miner and Cave Miner will both use a fixed $44 (instead of the F7 average) this way if the price goes up, those jobs will become intentionally overpaid, and hopefully players will then play those jobs, adding to the supply to keep the price down. Fixing bugs — 30 (7.3%) 52 fixes were made this month. Including the major bullet sync bug that have now been fixed at the MTA level, so that the hack fix could be removed. I also disabled the hit by bullet animation to help reduce desync, as these animations are randomly applied to players meaning that you would often see players sliding because of this. Administration systems / policies — 28 (6.8%) No major direct additions this month. Network issues — 27 (6.6%) No major direct additions this month. Multi day / seasonal events — 22 (5.3%) No major direct additions this month. New civilian jobs — 21 (5.1%) Strong progress with 2 new civilian jobs: Added Paper Boy job. Added Ice Cream Man job. Improving user interfaces — 16 (3.9%) Good progress: Map icon toggling (F11). HUD customization options. CITphone improvements (dark theme, drag icons). Financial tracking in /myhistory. Better pricing visibility in F7 (average price + % difference). Generally adding suggestions — 15 (3.6%) 22 suggestions went from the suggestions board, to the news board. I've also modified the suggestions board to now use the up/down vote system and the scores are shown by each topic. More stats / achievements — 11 (2.7%) Progress includes: Added 13 new achievements. Added multiple new stat categories: Event wins Personal skins Trivia wins Improved job progress tracking. Website improvements — 9 (2.2%) The suggestion board has been improved. If anyone has any website suggestions they should just post them in the suggestions board. And actually, that goes for all the other priorities really. I don't see the point in making a new priorities poll for April because the only thing that needed work and didn't get suggestions was anti-cheat, which seems almost entirely resolved now (if anyone starts using aimbot again we will know) 29 03, 2026, 09:16:25 pm by Chapo. | Views: 112 | Comments: 4
Group history is already a really useful feature with all the filters like joins, departures, blacklist changes, bank logs, kicks, and the option to view everything together. The issue is that for groups that have been around for years, especially older ones, the panel becomes extremely cramped and hard to deal with. Scrolling through that amount of data just isn’t practical anymore, and it makes the feature a lot less useful than it could be. What I’m suggesting is simply adding a way to get that data out of the panel, either by having a button that exports the logs into a file (like CSV or even a simple text file) in the MTA directory, or a button that copies the currently filtered logs so they can be pasted somewhere else, like Discord, Excel, or Google Sheets. That way, instead of struggling with the in-game panel, people can actually work with the data properly. The system itself is already there and does its job; it just needs a way to make the data usable outside the game so people can do useful stuff with it, such as following up with their group's financials, attrition, and diplomatic ties. This would be a small quality-of-life change, but it would make a big difference, especially for older and more active groups. The access to export the logs can also be a rank-tied perk where founders can pick who can export the data and who can't. 29 03, 2026, 09:14:08 am by Pythh | Views: 134 | Comments: 6
Hello everyone, There’s something I’d like to mention. As you know, two great job have been added but I checked the employment office and couldn’t find them there. If you’d like, let’s add these here so we can quickly assign professions to make things easier for our new players. SF-Employment Office and Los Santos Mall Thank you for listening. 28 03, 2026, 04:42:18 pm by Prototype | Views: 106 | Comments: 3
Hey! Recently added Ice Cream Man job has a pretty understandable panel but it becomes harder to tick the needed ingredients. Imo, these tick squares are too small and need to be upgraded. Clicking on mini icons may look more delicious, more comfortable and kinda realistic. Here is a visual example: Currently this is how the panel looks like: ![]() ... and here is suggested version: ![]() Icons: Show content ![]() Wednesday 1st April 2026
- All our key binds that could be changed in MTA settings are now in '/settings' and if you look at the list you will see many more that you can now change. (Arran) - Key binds are being transitioned from being editable in MTA's binds section to editable in CIT settings. So if you've changed some of the key binds, you'll need to change them again in '/settings' when that setting gets added there. (Arran) - Cops won't be set off shift when in LV. (Arran + Bianca) Monday 30th March 2026 - The mechanic scrapper mission can now toggle between pay in Iron or Engine parts. (Arran + Tcholak) - Added Paper Boy and Ice Cream Man to employment office and LS Mall. (Arran + Pythh) - Added a button to the group history GUI to copy all the lines. (Arran + Chapo) Sunday 29th March 2026 - Added 'Ice Cream Man' to F3 opportunities. (Vampire + Pythh) - Added a new Armed Robbery: Unity Station Freight Yard. (Farhan + Brian + Arran) - L1. ValHalla and PiNo passed trial. (Head Staff) - L2 Cook and L2 RipsS promoted to L3. (Head Staff) Saturday 28th March 2026 - Fixed Paper Boy route starting when entering a broken bicycle. (Vampire + Mr.CJ) - Fixed job data being lost after participating in Battle Royale. (Vampire + Cristiano) - Fixed not being able to apply 'Windows Tint' outside the main dimension with /modshop. (Vampire + Slice_Of_Life) - Added 'Automotive Repair' to '/courses', passing it will increase speed of 'Repair Vehicle' and 'Use Repair Kit' ('X' => clicking on vehicle) by 25%. (Arran) - Added the possibility of toggling the map icons via F11. (Vampire + Miki888) - Added images to Ice Cream Man job. (Arran + Prototype) - Fixed hit targets being able to drive the van heist. (Arran + Coolwolf) - codeblack promoted to L8 group. (GLM Team) - LaMafiaMilia promoted to L5 group. (GLM Team) - Added an Ice Cream Man job. (Arran + Chapo) - Added the paper boy to SO job competition. (Arran + Cristiano) Friday 27th March 2026 - Nexus promoted to L8 group. (GLM Team) - Added /unlockshop to CITphone. (Vampire + 3eNab) - Changed the paper boy default throw paper key to mouse1. (Arran + Cristiano) - Forum reminder for those who want to vote on suggestions: Click the up or down arrow of the first post. - Fixed being able to abuse rapid transport as paper boy. (Arran + Coolwolf) - Added a new Armed Robbery: Willowfield Garages. (Arran + Brian) - The 'Lifetime Motor Club Membership' unlock now includes free roadside repairs. (Press 'X', click on the vehicle, click 'Use Repair Kit'). (Arran) Thursday 26th March 2026 - Added a new Criminal Event called Airport Hanger Robbery. (ValHalla + Community) Wednesday 25th March 2026 - Reduced Tec-9 damage by 30%. (Arran + BlackJesus) - Added 'Lifetime Motor Club Membership' to '/unlockshop'. Which makes Pay 'n' Spray and fuel stations free for all your vehicles. (Arran + Ace) Tuesday 24th March 2026 - Fixed being able to kill peds through fences that you wouldn't be able to kill players through. (Arran + Coolwolf) - Added a Paper Boy job. (Arran + Ace) - Added dual Tec-9 and Uzi. (Arran + Sinful + Vote not yet finished but clearly wanted by players) - Fixed mission peds not attacking you after using '/afk'. (Arran + Coolwolf) - Reverted the weapon switch queue update from 2 days ago because apparently it made things worse. (Arran + Sirat) - Enabled the down-vote button on the suggestion board. (Arran + Violet) Monday 23rd March 2026 - Forum: Secondary member-groups will now appear below the primary member-group. (Arran) - When a staff member quits, they will not appear in the JoinQuit log. (Arran + Gentleman + Upvotes: 81 | Downvotes: 51) - As players voted for "Increase the amount of vehicles that can collide with each other" I have made it so all vehicles will now collide, but if like before they should be collision-less, they will immediately become collision-less with each other, this way there is some collision, but can't be used to troll. (Arran + Brian + Upvotes: 77 | Downvotes: 57) Sunday 22nd March 2026 - Hunter will be paid entirely in meat. (Arran + farm + Upvotes: 83 | Downvotes: 37) - Butcher will be paid entirely in meat. (Arran + thund3R + Upvotes: 94 | Downvotes: 21) - Reduced the iron requirement to craft a katana from 1000 to 300. (Arran + Sirat + Upvotes: 99 | Downvotes: 32) - Re-enabled 20% bonus damage for headshots. (Arran + 1youb + Upvotes: 103 | Downvotes: 59) - MPCC will not accept spawns if within 200 meters of the van heist and danger level is below 1.9. (Arran + ValHalla) - Made weapon changing via binds more convenient, in that if you try to change weapon and it's not allowed (such as while throwing a grenade) it will now switch to your selected weapon the moment it becomes possible. (Arran) - Re-added group bank deposits for the today's top 5 LV groups. (Arran + ValHalla) - Added 'HUD Opacity', 'HUD Edge MArgin', 'Show Weapon Icons', 'Show Health And Armor Numbers', and 'HUD Time Display' to '/settings'. (Arran) - LV turfs now show if it's a drug / resource paying turf when you zoom in to see owner on F11. (Arran + Zeky) - Added 'FXAA Shader' to '/settings' which is a weak version of anti aliasing (if you have anti aliasing in MTA settings off) you can set this to 'Normal' and it will improve the jagged edges with no performance impact, unlike the standard anti aliasing. (Arran) - The scrapper mission has been reduced in pay and how much it counts towards levelling up Mechanic due to being very overpaid. (Arran) - The suggestions board is running low on suggestions. Please make more suggestions and vote on suggestions so I have things to do. (Arran) - Fixed sniper rifle and rifle not working at long distances if the player you're shooting at isn't facing you. (Arran + Ace) Saturday 21st March 2026 - If for some reason your settings were lost during today's settings upgrade, go to <MTA installation directory>\mods\deathmatch\priv\53B4C5\CITsettings (note that if you have multiple installations like MTA 1.5 you'll want to go there) there should be a settings_backup.xml, while not on CIT, delete settings.xml and rename settings_backup.xml to settings.xml and rejoin the server. (Arran) - Added 'Adaptive Color Grading' to '/settings'. (Arran) - Added 2 new GTA SA Style vehicles: Infernus 85 and Mazzette. (Note: Handling might need few fixes) (Brian + Arran) - Added 'Better shadows shader' to '/settings'. (Arran) - Fixed not being able to do bike jumps in protected areas. (Arran + Maroon) - If you've set 'Disable Group Custom Radio' to 'Yes' you won't see messages about the radio such as song change. (Arran + Cristiano) - LS turfs now show if it's a drug / resource paying turf when you zoom in to see owner on F11. (Arran + Zeky) - Added Kenaf growth percentage to the house app in CITphone. (Arran + Niut) - Added a 'Favourite' and 'Show only my favourites' in Races tab of '/race'. (Arran + WooZy) - Players can't recover a vehicle while in the Criminal Event entrance safe zone area. (Arran + ValHalla) - Fixed vehicle shop being broken when using search feature. (Arran + Slice_Of_Life) - Added 'State Official Event Wins' to '/stats'. (Arran + Cristiano) - Added 'Personal Skins' and 'Personal Vehicle Skins' to '/stats'. (Arran + ReDoXx) - Added 'Maths Trivia Wins' to '/stats'. (Arran + Ace) - Added session earnings, expenditures and net to '/myhistory' and added buttons to tally up the financials. (Arran + BOMBKHAN) Friday 20th March 2026 - Fixed Official group bases list at GPS, added current L6+ ones into the list. (Prototype + Maroon) - Fixed /highlights triggering on other players' names when their name contains your highlight keyword. (Vampire + Prototype) - Fixed seeing a confirmation window that says a vehicle's price to buy is $999,999 when buying any vehicle. (Arran + Coolwolf) Thursday 19th March 2026 - Fixed peds shooting back at players when punched or rammed while inside a safe zone. (Vampire + Maroon) - Fixed buying a snack from a vending machine not freezing the player when inside a vehicle. (Vampire + Slice_Of_Life) - Fixed nitrous not showing when activated in an electric vehicle that has double exhaust. (Vampire + Cristiano) - Added 13 new achievements. (Arran) - Vehicle decay per spawn is now 0.0001 of it's value, minimum of $100 maximum of $1000. (Arran) Wednesday 18th March 2026 - Street_Bloodline promoted to L5 group. (GLM Team) - Civilian info board will now show your progress in and left to your current job level. (Arran + Denos) - Added 'Remove Vote' button to '/vote'. (Arran + Ozad) - When editing a CITy object, the rotation of that object will be on screen. (Arran + Shanks) Tuesday 17th March 2026 - Fixed cursor getting stuck on screen if you use modshop freecam, then later on, use the 'X' interfaces. (Arran + Hypothalamus) - Fixed nitrous not showing when activated in an electric vehicle. (Vampire + Maroon) - Fixed being able to spray graffiti in GTA default breakable objects. (Vampire + Maroon) - I have disabled the sniper / minigun hit animation again, because these animations aren't synced therefore they create desync and players already create enough desync with their exploits, I don't care if some of you want this animation, desync is not in the interests of the community. (Arran) - Disabled exhaust backfire in electric vehicles since they don't have an internal combustion engine. (Vampire) - Fixed exhaust smoke appearing on electric vehicles. (Vampire + Maroon) - Fixed having 2 crosshairs if you have a custom crosshair and have 'Show crosshair when not aiming' enabled. (Arran + Maroon) - You will now see how much cheaper or more expensive as a percentage a listing on F7 is compared to the average price. (Arran) - Turned off the bullet sync hack fix, because I (with a lot of help from ChatGPT) fixed it at the MTA level. (Arran) Monday 16th March 2026 - When buying something in F7 you will now see the average sale price so you can see if you're getting ripped off easier. (Arran) - Fixed hunter meat payments not counting towards earn limit. (Arran + LessoN) - Fixed headlight color not being reset to custom color after turning vehicle sirens on. (Arran + Slice_Of_Life) - Fixed not exiting map editor mode if you place an object somewhere you don't have permission to. (Arran + Slice_Of_Life) - Fixed not being able to talk in group, squad and unit chats via the 'J' panel when globally muted. (Arran + 3eNab) Friday 13th March 2026 - Updated /codes. (Vampire + Culph) - Fixed losing food when swinging melee weapons as a civilian. (Danzy + Denos) Thursday 12th March 2026 - Group features: Any L2+ group can now purchase an info marker logo topic=154014.0. (Brian) - Made the "max speed" in vehicle sales GUI a lot more accurate (but still not perfect), by taking into account the acceleration and inertia properties. (Arran) Wednesday 11th March 2026 - Made /dc translatable. (Vampire) - Fixed partner / pet followers not exiting your vehicle if you spawned them while in a vehicle. (Arran + 1youb) - Fixed not being able to shoot for 8 seconds when being assigned a gangster job while in LV. (Arran + Slice_Of_Life) - Added the 2 new armed robberies to '/gps'. (Arran + Slice_Of_Life) - Fixed biker helmets not updating their position when you enter the bike idling animation. (Arran + Pythh) - Fixed F7 still showing 'AI sells at' prices. (Arran + Slice_Of_Life) - Fixed not being able to list the M4 for sale on F7. (Arran + Tcholak) - Fixed being able to have more ammo in your clip if you craft a weapon with less clip size while in a vehicle. (Arran + Coolwolf) - Fixed fire Fighter progress counting double on the info board and Today’s Tops. (Arran + Coolwolf) - Fixed cave miner gives less iron if you collect them as a stack. (Arran + Coolwolf) Tuesday 10th March 2026 - Added exhaust backfire daily challenge. Trigger X backfires to complete it. (Vampire) - Fixed Fire Fighters not taking fire damage when extinguishing fires. (Vampire + Ace) - As community keeps demanding, removed all businesses so players can interact through F7. (Brian) - Optimized some scripts that use the most CPU. (Arran) - Added a dark theme for CITphone icons, toggled via the Lamp icon. Feel free to design and suggest better icons. (Vampire) - Disabled all AI sellers. (Arran + Ace + 69 vs 66 votes) - Increased AK-47 accuracy by 5%. (Arran + ka3ka + 99 vs 37 votes) - Added a new Armed Robbery called Santos Investments in East Beach. (Farhan + Brian + Arran) Monday 9th March 2026 - Added skin ID 200 to Farmer job. (Vampire + Stellic) - Phone icons can now be dragged and rearranged. (Vampire) - Added an animation when opening/closing the YouTube app. (Vampire) - Fixed CITphone causing FPS drops when restarting due to loading many icons/apps at once. (Vampire) - Experiment: Miner and Cave Miner, when giving iron, instead of using the average sale price, a static $44 will be used, as the problem with using the average is that as the average went up, resources given decreased, in a doom loop. (Arran) - Reverted the merger of Tunisia, Algeria, and Morocco country chats due to complaints. (Arran + Ozad) Sunday 8th March 2026 - Updated Pilot job with new functionality and missions. To see which aircraft have missions, have a look at F3 Opportunities > 'Pilot'. (Danzy + Java + Brian + Pollux + Chapo + Prototype + Rowdy) - Added 2 new store robbery missions in Little Mexico. (Arran) - Added a new Armed Robbery called Safe Deposit Center in Little Mexico. (Arran) - Replaced the office block in Little Mexico with various enterable buildings that will have some uses added. (Arran + Violet + 3eNab + Gentleman) - Fixed Delivery Man mission failing instantly when stepping away from the van after a delivery. Players now have 10 seconds to return before the mission ends. (Vampire + Prego) - Fixed Delivery Man GUI translated texts reverting to English after selecting an item. (Vampire) - Fixed many bugs with the Delivery Man job (?topic=409313). (Vampire + Pollux + Prego) Saturday 7th March 2026 - Extended the NRH (North Rock Hut) AR (Armed Robbery) area to have an outdoor bit North of the main building. (Arran) - Merged Tunisia, Algeria, and Morocco country chats into NA (North Africa). (Arran + HeadBoss + 1youb) - Fixed being able to have a vehicle frozen in the air if engine is turned off when recovering it. (Arran + Maroon) - Fire fighters can now have 2 victims follow them to safety. (Arran + Sirat) - Fixed Cave Miner not paying out the explosives used while mining. (Brian + Coolwolf) - You can now use /dog /cat and /partner when in a vehicle. (Arran + Denos) - Optimized some other scripts a bit more. (Arran) - Optimized the radar script a bit more. (Arran) - Fixed getting 'Can only send 2 messages every 8 seconds' when listing stuff fast on F7. (Arran + Tcholak) Friday 6th March 2026 - Fixed the lockpick 'Pick' image going behind the 'Frame' image when clicking on the screen during a vehicle robbery (/rob). (Vampire) - Made it so /viphats GUI will be temporarily hidden when pressing the "Freecam" button. (Vampire) - Added the possibility of having favorite hats. Select a hat in /viphats and click using RMB to add/remove. (Vampire) - Fixed not being able to close the Builds Panel in /viphats once you have expanded it. (Vampire) - Added the hat name below the slot buttons in /viphats to indicate which attachment is equipped in each slot. (Vampire) - Fixed a rare occurrence where players would get stuck with a ghost object from /viphats. (Vampire + ValHalla) - QWER promoted to L5 group. (GLM Team) - TheHooligans promoted to L6 group. (GLM Team) Wednesday 4th March 2026 - Fixed a script that was using too much memory. (Arran + MetallicaGR) - Added a 200ms delay punching after switching weapon, to try and fix exploiters who punch during weapon switches to create desync. (Arran) - Increased super advert from $300 to $500 per player. (Arran + Pollux) Tuesday 3rd March 2026 - Fixed an issue where players with helmets enabled could see helmets on players who had the helmet setting disabled. Improved overall performance script-wise. (Vampire + PiNo + Pollux) Monday 2nd March 2026 - Fixed being able to glue to upside down vehicles. (Arran + Maroon) - Fixed 'Your Equipment' setting not working to hide your equipment properly. (Arran + thund3R) - Fixed pressing recover still kicks all passengers when the owner is in the vehicle. (Arran + ValHalla) - Priorities for this month will be: Money sink ideas / ways to spend money, New ARs / CEs, Low / unstable FPS, Inflation. There are sticky topics about all 4 in the Discussion board, please give your input. (Arran) Sunday 1st March 2026 - Criminals and Gangsters who backfire (using accelerate and brake keys) near a Police Officer (within 30 units) will receive a 'Misdemeanour Causing a Disturbance' crime. This has a 5 minute cooldown. (Vampire) - The backfire visual effect seen from other players now scales based on distance. Full effect is shown under 15 units, and particles are reduced to half beyond that up to 30 units. That should improve performance when many players are backfiring nearby. (Vampire) - Fixed the military and rebel job markers not being removed. (Arran + Butler) - Van heist will end (cops will count as winning) if nobody has been in the van for 150 seconds (Upvotes: 96 | Downvotes: 45). (Arran) - Kevlar armor crafting is 30% faster than regular armor (Upvotes: 93 | Downvotes: 48). (Arran) - Since the vote to remove the North Rock Hut armed robbery was 80 vs 61, instead of removing it, I've made it occur 50% less often. (Arran) - Disabled extra damage from head shots as that extra damage benefits aimbotters most. (Upvotes: 101 | Downvotes: 54) (Arran) Saturday 28th February 2026 - Added 'Vehicle Exhaust Backfire' to '/settings' (read it carefully) - Hold accelerate and brake simultaneously, or hold accelerate for 5+ seconds and release, to trigger backfire flames and sound from your exhaust. Note that some vehicles have double pipes and need to be manually added, so you can contact any NAS to add them. (Vampire + Prototype) - Disabled helmets in some skin IDs due to not fitting properly. (Vampire + Coolwolf) Friday 27th February 2026 - Made jail fine cost per second remaining based on play time (minutes played / 3000, minimum $10 (was a flat $25 before)). (Arran + Pollux) - Fixed electrician not working after ending shift. (Arran + Coolwolf) - Fixed food not going down at the proper rate when wearing military backpack. (Arran + RaMoS) - Fixed traffic officers being able to enter and tow vehicles for the scrap yard. (Arran + Momentous) - Fixed taxi driver earnings in info-board and today's tops showing as double what it should be. (Arran + Coolwolf) Thursday 26th February 2026 - LV: The on screen text showing attack and defend control percentages will now show the percentage in white. (Arran + ValHalla) - LV: Limiting turf color changes to a maximum of 2 times per month. (Arran + germa) - LV: Added a new option: 'Yes when outside LV' to the setting: 'Criminal event / Riot Top Damage/Killers' (Arran + ValHalla) - Added 'Criminal Event Notifications' to '/settings' to hide the message about a CE starting soon. (Arran) - Lowered the required member counts for groups and squads to not get deleted to 2 members. Added a message to explain why they were deleted. (Arran + Ruby=^.^=Chan) - Since anti-cheat is still the #1 priority I will add an in-game vote to disable extra damage from headshots as it benefits aimbotters most. (Arran) - 4 in-game votes have been added from in-game vote requests. (Arran) Wednesday 25th February 2026 - Forum: Fixed not being able to reply to posts in the news board. (Arran) - Monthly Report + March 2026 Priorities Poll has been posted on the news board. (Arran) Monday 23rd February 2026 - Fixed falling through the map when viewing properties for sale at the LS mall estate agents. (Arran + Metall) - Removed 5 min timer in Butcher before you can do another set of meat. (Arran + Denos) - Forum: Rankless users can access the group profiles board. (Arran + TheHacker) - Trading can now be done in banned dimensions such as the event dimension, as long as it's not ammo. (Arran + Prototype) Sunday 22nd February 2026 - Traffic Officer can no longer play the civilian scrapper mission, as they can exceed the standard civilian earn limit. (Arran) Friday 20th February 2026 - Fixed country chat showing double messages. (Arran + Maroon) - Fixed occupants being ejected from a vehicle when the owner is in the vehicle and clicked recover but isn't permitted to recover it. (Arran + ValHalla) - Fixed not counting as recently taking damage, if that damage is applied to you from your vehicle taking damage. (Arran + Coolwolf) - Fixed not counting as a kill assister, if you used a vehicle such as a Seasparrow to damage the player. (Arran + UniqueMercy) - Securicars that get too close to the van heist Securicar will be recovered to prevent trolls causing confusion. (Arran + Vampire) - New 'In-Game Vote Requests' topic has been added to forum Development Discussion board. (Arran) Thursday 19th February 2026 - I have posted a stickied topic in development discussion for anyone who wants to nominate a topic for next months priorities. (Arran) Wednesday 18th February 2026 - LV: Reduced the freeze time when fake jump exploit is detected by 50%. Outside of LV it remains the same. (Arran + germa) Monday 16th February 2026 - You can now search in '/settings' using category names, doing so will display the whole category. Also you will see what category each search result is from. Added more categories. (Arran) - Added 'Equipment' category to '/settings' with new settings so you can control if you see other players equipment, your equipment and the equipment HUD icon. (Arran) - Wanted players can now hide a vehicle that is being recovered to them during the 10 second wait. (Arran + Tito) - Gangsters will be switched to criminal when they enter a criminal event. (Arran + RaMoS) - Fixed 'You can only recover a vehicle 10 times every 60 seconds.' counting failed recovers as a recovery. (Arran + Virus) - Added 'Aircraft Nitrous' and 'Rustler Nitrous' to '/settings' (both are on by default). (Arran + CoPe) - Fixed Military and Rebel tabs being in F1 after this feature has been disabled. (Arran + PiNo) Sunday 15th February 2026 - Disable shooting while glued near ARs while on Stafford (Arran + Sinful + 94 votes vs 67 votes) - Increased M4 magazine capacity from 60 to 70. (Arran + 1youb + 142 votes vs 32 votes) - Drug rewards in armed robberies will now include Weed. (Arran + 1youb + 153 votes vs 17 votes) - Removed PMS (paymultistat) system entirely. (Arran + Denos + 99 votes vs 46 votes) Saturday 14th February 2026 - Fixed helmets and other attachments being misplaced when entering a Wayfarer as a passenger due to a GTA head bone offset bug. (Vampire + Slice_Of_Life) - Fixed vehicles with their engines turned off becoming unfrozen when they are re-entered. (Arran + Pollux) - Arrested players will no longer be released if the arresting officer exits a vehicle. (Arran + Slice_Of_Life) - Also made it so an arrested player won't be released if you enter a vehicle they can't enter, now only if you drive away. (Arran + Slice_Of_Life) - Fixed an arrested player being released if you enter a 2 door vehicle from the passenger side. (Arran + Slice_Of_Life) - Fixed a vehicle being able to explode if nobody is driving it when it becomes damaged. (Arran + Slice_Of_Life) - Fixed "No driveby for self repairing cars" in '/lv' doesn't apply to Hummer. (Arran + ValHalla) - Fixed police being able to wear non police uniform as CJ. (Arran + Slice_Of_Life) - Fixed issues with objects that are attached to vehicles. (Arran + BigBillyBobJr + Culph) - Fixed skin 39 being restricted to police team when it has uses outside the police team. (Arran + Sawos) Friday 13th February 2026 - Fixed Seasparrow kills not displaying the killer. (Arran + Lucifer) - Hymie promoted to L9 group. (GLM Team) Thursday 12th February 2026 - Fixed 'LV Earnings' score over counting in some situations. (Arran + ValHalla) - Fixed sometimes being unable to deliver drugs (ped mission) because the randomly selected ped is inside a base. (Arran + Coolwolf) - Fixed cursor staying on screen for 1.5 seconds after the space mining task has completed. (Arran + Slice_Of_Life) - '/suggestions' has been discontinued. Sponsorships will be refunded. (Arran) - For anyone who wants to help fix players not taking damage, see 'Players not taking damage' in the Discussion board. (Arran) - Bullet sync has been re-enabled as based on player feedback, disabling it made things worse. (Arran) - Fixed not being able to climb over custom mapped objects since adding the bullet sync fix yesterday. (Arran + Culph) Wednesday 11th February 2026 - Due to the amount of complaints about 'players not taking damage' (when they're not even on a mapped object) I have decided to run a test where bullet sync has been disabled. I think the main issue with bullet sync being disabled is that long range sniper shots may not work. I have made a topic in the Discussion board about this issue, post any changes you've noticed to it. (Arran) - Fixed those with access to '/gojob' being able to use cop skins on non cop jobs. (Arran + Pollux) - Fixed the bullet sync / players not taking damage bug that occurred when you are stood on a mapped object. This is an MTA bug which I have developed a hack fix for. (Arran) - In the Discussion board I have stickied a poll called 'February 2026 Priorities' please vote and suggest new options to the vote there. (Arran) Monday 9th February 2026 - To the 58 players who used '/aimbotsuspect' on a player called bangeR, I can now reassure you that after hours of investigation I have gathered sufficient evidence that amounts to proof that they were using aimbot and have therefore been permanently banned. Thank you to the 58 players who helped bring it to our attention. (Arran) Saturday 7th February 2026 - Fixed police detective's 'dead body' case blip randomly vanishing. (Danzy + Slice_Of_Life) - Fixed the minimap being invisible when racing. (Danzy + Mr.CJ) - Entering a vehicle that is already in a Pay'n'Spray marker, will repair the vehicle (useful for fixing broken down vehicles). (Arran) Thursday 5th February 2026 - Pollux, PiNo. and ValHalla added as trial staff. (05.02.2026 Head Staff) Tuesday 3rd February 2026 - Fixed '/partner' peds getting stuck inside certain vehicles when you exit them. (Danzy + Gentleman) Monday 2nd February 2026 - L1. Ace, Jarrah and Coolwolf passed trial. (Head Staff) Sunday 1st February 2026 - Military / rebels has been disabled due to the only players who played it were exploiting it to farm money. Players who severely exploited this will have most of what money they farmed removed, if you complain, your punishments will be increased. (Arran) Thursday 29th January 2026 - Found the cause of "players not taking damage" it is an MTA bug and I will be reporting it. (Arran + Metall + Farhan) - Update on the "players not taking damage": Seems to not be caused by bullet sync, if you aren't taking damage, use '/debugplayerdamage' and post the recording to '[Arran] Damage registration bug' topic in the QA board. (Arran + Metall + Culph) - For whoever it may concern: Allow hybrid groups to be eligible for L10? vote passed 126 vs 96. - Let Fire Fighters use any vehicle when responding to fires. (Arran + Denos + 118 vs 28 votes) - Removed Seasparrow restriction that disables guns close to ground. (Arran + Junior + 90 v 49 votes) Wednesday 28th January 2026 - BonesMC promoted to L8 group. (GLM Team) - The ban policy for anyone caught using an aimbot cheat is to be the same as other cheats: Permanent ban. Not a no-fire ban, a full ban. (Arran) Tuesday 27th January 2026 - Jetpack usage outside of the main dimension (such as apartments) will not consume nitrous. (Arran + ValHalla) - Civilian score will be increased by the amount you earn even if it exceeds the income limit, as long as you were under the limit before then. (Arran + Denos) - Added a new setting: 'Job Vehicle Spawn Visible Distance' if you wish to raise, lower or completely hide the new job vehicle spawn blips. (Arran) Sunday 25th January 2026 - Added '/memorial' which will warp you to another dimension where inactive group bases will be. (Arran + Ace + Sheriff) - Fixed '/ce update' not disabling CE updater when you login again. (Arran + Pollux) Saturday 24th January 2026 - Job vehicle spawners for your job will be blipped, a grey car blip unless it's a boat (anchor blip) or plane (plane blip) spawn. (Arran + Pollux) - Fixed being able to bypass the 'Binds exploiter (vselwep and fire on same key) detected.' by changing binds after joining the server. (Arran + Bhairy) - When vehicle damage is being processed, if someone exited in the last 2 seconds (5 seconds for boats) they will be treated as an occupant, so that you can't exit a vehicle right before a rocket hits it. (Arran + Gentleman) - Fixed the first aid kit in '/equip' not working. (Arran + AUTISTICFKINTRASH) Friday 23rd January 2026 - Van heist blip will now be visible to medics. (Arran + Danzy) Thursday 22nd January 2026 - For players who think bullet sync isn't working sometimes (shooting players and no damage) added '/debugbullets' so you can get proof of bullet sync being broken (shooting and no message appearing) record video of it, post on QA board and I will make a MTA bug report. (Arran) - Re-enabled all civilian job rapid transport restrictions as they were there for a reason, as can be seen in the logs of players who have been abusing it to do jobs faster. (Arran) Wednesday 21st January 2026 - News reporter has been re-disabled from using rapid transport, as players who abused it were able to earn too much money. (Arran) - Fixed issues with taking pictures for news reporter with targets in certain vehicles. (Arran + Saber) - Fixed "Target" text above players in news reporter job sometimes not being added and sometimes not being removed. (Arran + Chetan) Saturday 17th January 2026 - Added the ability to buy a basement for your house (which is permanent, even if sold) for $10,000,000. Thanks to Ace and Impostor for making the basement. In there, a fibrous plant called Kenaf is growing, which you can harvest (Katana is fastest) and process into Kevlar. Kevlar can then be used to craft armor. For anyone whose willing to login daily and harvest their Kenaf, they will be able to save a lot of money on armor. (Arran + Ace + Impostor) Friday 16th January 2026 - Added an option to City Engineer '/tasks' panel (Settings tab) to automatically start a new mission after finishing one. (Nuko + Cristiano) Wednesday 14th January 2026 - Brought back 'Brass Knuckles', 'First Aid Bag', 'X-Ray Glasses', 'Death's Scythe' and 'Sunglasses' to '/equip'. (Nuko + Arran) - Repositioned equipment icons so they line up with your radar and notification images. (Nuko) Tuesday 13th January 2026 - Fixed some '/equip' features not working. Added 'Player Equipment' to '/settings' to show or hide your own equipment and fixed favourites not actually saving. (Nuko + Mako) Saturday 10th January 2026 - Removed every single /rt restriction from civilian jobs. (Arran + Ace + 118 vs 53 votes) - Brought back '/equip' (An item you'd wear that would affect gameplay.) (Arran + Mako + 139 vs 46 votes) - Since a few players choose to constantly punch while moving, presumably to exploit, punching will consume food. (Arran) - Increased pistol / Colt 45 damage by 10%. (Arran + Junior + 113 vs 79 votes) - Increased MP5 accuracy by 10%. (Arran + Junior + 124 vs 67 votes) - Raised from 3 to 4 (was for 5 but close vote) minutes that whenever a CE is about start, an AR doesn't start. (Arran + Culph + 87 vs 82 votes) - '/apb' list will now show whether or not an APB is within an armed robbery. (Danzy) - If you have max bike stat of 1000/1000 you never fall off your bike (Arran + Benc + 146 vs 53 votes) - End of season weapon skins have been added to the eligible accounts. (Nuko) - If your MTA version is 'v1.6-release-23690' (Use /ver and check F8), due to an MTA bug causing reconnects to freeze the client, if you need to reconnect to the server it's much faster to quit MTA and start the game again to connect, until this bug is fixed by the MTA team. - The Christmas battlepass season has ended. (Nuko) Friday 9th January 2026 - Country flags (even from a country in a conflict) can be used on the forum. (Arran + 75 who voted in favour (37 against).) Thursday 8th January 2026 - 18thStreetGang promoted to L5 group. (GLM Team) - If you received an offline SMS, it will now be shown directly in '/notifications'. (Nuko + Prototype) - Stingers won't affect the van heist vehicle. (Arran + Culph) Sunday 4th January 2026 - Added the glue limit on Hummer (4 max if cops danger level says 1 of the sides is unbalanced) to Stafford. (Arran + Gentleman) - Fixed not being able to photograph (for news reporter job) crouched players. Also added 'Target' above their heads. (Arran + Chetan) Friday 2nd January 2026 - In-game vote requests from December's topic are now live. (Arran + Violet) - Doing '/help' will open the F1 help GUI. (Arran + Jarrah) Thursday 1st January 2026 - Fixed not getting added to the top 50 race times when you get in the top 50. (Arran + Max_Verstappen) - Fixed criminal bosses and police chiefs not being able to car-jack their own team at van heist. (Arran + Culph) For years of older updates, check: https://cit.gg/index.php?topic=125749.0 |