Post here suggestions (This is ONLY for suggestions that are changing variables such as the damage a weapon does, disabling a feature, which are unsuitable for '/suggestions') you want a vote to be had in-game which will last multiple days.
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Examples of what you can suggest here:
- Changes to rules (if it's not main forum or in-game rules, link to the topic where the rule is) - Change weapon damage, accuracy, etc. - Change the price / payment / reward of something. - Change the cool-down time of something. - Disabling a feature. - Any tweaks or adjustments to a script that would only take a minute.
Post here suggestions (This is ONLY for suggestions that are changing variables such as the damage a weapon does, disabling a feature, which are unsuitable for '/suggestions') you want a vote to be had in-game which will last multiple days.
The ability to up-vote posts in this board has been enabled so that only suggestions that have some interest will be put in-game. Voting in other topics will not count towards anything.
Your suggestion must have a short sentence that will appear in-game. You can describe it more in detail after that, but you must provide a sentence that will be shown to players in-game that clearly states what they are voting on, for example "Increase accuracy of single sawn-off by 20%".
You can multi-post in this topic because each vote suggestion needs to be vote-able separately.
Examples of what you can suggest here:
- Changes to rules (if it's not main forum or in-game rules, link to the topic where the rule is) - Change weapon damage, accuracy, etc. - Change the price / payment / reward of something. - Change the cool-down time of something. - Disabling a feature. - Any tweaks or adjustments to a script that would only take a minute.
Well, As I said in the title, gangsters turn into criminals the moment they enter Crimevent [CE] As some players know, gangsters can participate in CnR activities like other criminals, but they don't have access to other criminals' chats, making it difficult for them to communicate with each other. Conversely, criminals can't communicate with them either. However, I'm referring to the Criminal Boss mission, where the boss can't communicate with other gangsters during CnR events, sometimes causing chaos because the lack of communication makes leadership difficult, Therefore, I suggest that gangster players be converted to criminals as soon as they enter CE to facilitate communication between criminals and Criminal Boss.
Sorry if there are any typos, but I'm writing from my phone.
Hello CnR Balance Team, Today I would like to present a suggestion regarding the Criminal Side, specifically related to vehicle recovery during active pursuits.
• The Issue This situation happens frequently to me and to most criminals: When we try to recover a vehicle from the F2 Menu either by opening the menu and pressing “Recover” or by using a shortcut we previously set there is a major problem.
The problem occurs when you are a Wanted Criminal. If you accidentally spawn a vehicle with 0% health or the wrong vehicle during a chase where every second matters, you are forced to wait 10 seconds for the vehicle to arrive. If you want to switch to a different vehicle, you must wait for the first one to finish spawning and then wait another 10 seconds for the next one.
Even if you decide to stay with the 0% vehicle, you are practically dead if the cops are chasing you you cannot repair it quickly enough to escape.
• Video Explanation Here is a video that fully demonstrates the issue I’m talking about:
• Law Side Comparison On the other hand, things are completely different for the Law Side. A police officer can recover a vehicle with zero waiting time. If they spawn the wrong car, they can instantly pick another one without any freeze or delay (except the restriction of being inside the vehicle before hiding it).
• My Suggestion for Better Balance To create a fairer and more balanced experience, I propose the following:
→ Allow wanted criminals to change their selected vehicle during the 10-second recovery timer. If they pick a different vehicle while the first one is on the way, the timer resets to 10 seconds again.
Example: Tito starts recovering a Super GT, and he must wait 10 seconds (current system). But Tito notices that the vehicle’s health is 0%, which won’t help him escape. He should be allowed to switch to another vehicle while it is still on the way. The first vehicle despawns and is sent to the nearest garage to avoid any kind of abuse.
This keeps the system balanced while giving criminals a fair chance during high-pressure situations.
• Share Your Opinions Feel free to share your thoughts, feedback, and suggestions. I’m open to all opinions and discussions regarding this idea.
Monday 16th February 2026
- You can now search in '/settings' using category names, doing so will display the whole category. Also you will see what category each search result is from. Added more categories. (Arran)
- Added 'Equipment' category to '/settings' with new settings so you can control if you see other players equipment, your equipment and the equipment HUD icon. (Arran)
- Wanted players can now hide a vehicle that is being recovered to them during the 10 second wait. (Arran + Tito)
- Gangsters will be switched to criminal when they enter a criminal event. (Arran + RaMoS)
- Fixed 'You can only recover a vehicle 10 times every 60 seconds.' counting failed recovers as a recovery. (Arran + Virus)
- Added 'Aircraft Nitrous' and 'Rustler Nitrous' to '/settings' (both are on by default). (Arran + CoPe)
- Fixed Military and Rebel tabs being in F1 after this feature has been disabled. (Arran + PiNo)
Sunday 15th February 2026
- Disable shooting while glued near ARs while on Stafford (Arran + Sinful + 94 votes vs 67 votes)
- Increased M4 magazine capacity from 60 to 70. (Arran + 1youb + 142 votes vs 32 votes)
- Drug rewards in armed robberies will now include Weed. (Arran + 1youb + 153 votes vs 17 votes)
- Removed PMS (paymultistat) system entirely. (Arran + Denos + 99 votes vs 46 votes)
Saturday 14th February 2026
- Fixed helmets and other attachments being misplaced when entering a Wayfarer as a passenger due to a GTA head bone offset bug. (Vampire + Slice_Of_Life)
- Fixed vehicles with their engines turned off becoming unfrozen when they are re-entered. (Arran + Pollux)
- Arrested players will no longer be released if the arresting officer exits a vehicle. (Arran + Slice_Of_Life)
- Also made it so an arrested player won't be released if you enter a vehicle they can't enter, now only if you drive away. (Arran + Slice_Of_Life)
- Fixed an arrested player being released if you enter a 2 door vehicle from the passenger side. (Arran + Slice_Of_Life)
- Fixed a vehicle being able to explode if nobody is driving it when it becomes damaged. (Arran + Slice_Of_Life)
- Fixed "No driveby for self repairing cars" in '/lv' doesn't apply to Hummer. (Arran + ValHalla)
- Fixed police being able to wear non police uniform as CJ. (Arran + Slice_Of_Life)
- Fixed issues with objects that are attached to vehicles. (Arran + BigBillyBobJr + Culph)
- Fixed skin 39 being restricted to police team when it has uses outside the police team. (Arran + Sawos)
Friday 13th February 2026
- Fixed Seasparrow kills not displaying the killer. (Arran + Lucifer)
- Hymie promoted to L9 group. (GLM Team)
Thursday 12th February 2026
- Fixed 'LV Earnings' score over counting in some situations. (Arran + ValHalla)
- Fixed sometimes being unable to deliver drugs (ped mission) because the randomly selected ped is inside a base. (Arran + Coolwolf)
- Fixed cursor staying on screen for 1.5 seconds after the space mining task has completed. (Arran + Slice_Of_Life)
- '/suggestions' has been discontinued. Sponsorships will be refunded. (Arran)
- For anyone who wants to help fix players not taking damage, see 'Players not taking damage' in the Discussion board. (Arran)
- Bullet sync has been re-enabled as based on player feedback, disabling it made things worse. (Arran)
- Fixed not being able to climb over custom mapped objects since adding the bullet sync fix yesterday. (Arran + Culph)
Wednesday 11th February 2026
- Due to the amount of complaints about 'players not taking damage' (when they're not even on a mapped object) I have decided to run a test where bullet sync has been disabled. I think the main issue with bullet sync being disabled is that long range sniper shots may not work. I have made a topic in the Discussion board about this issue, post any changes you've noticed to it. (Arran)
- Fixed those with access to '/gojob' being able to use cop skins on non cop jobs. (Arran + Pollux)
- Fixed the bullet sync / players not taking damage bug that occurred when you are stood on a mapped object. This is an MTA bug which I have developed a hack fix for. (Arran)
- In the Discussion board I have stickied a poll called 'February 2026 Priorities' please vote and suggest new options to the vote there. (Arran)
Monday 9th February 2026
- To the 58 players who used '/aimbotsuspect' on a player called bangeR, I can now reassure you that after hours of investigation I have gathered sufficient evidence that amounts to proof that they were using aimbot and have therefore been permanently banned. Thank you to the 58 players who helped bring it to our attention. (Arran)
Saturday 7th February 2026
- Fixed police detective's 'dead body' case blip randomly vanishing. (Danzy + Slice_Of_Life)
- Fixed the minimap being invisible when racing. (Danzy + Mr.CJ)
- Entering a vehicle that is already in a Pay'n'Spray marker, will repair the vehicle (useful for fixing broken down vehicles). (Arran)
Thursday 5th February 2026
- Pollux, PiNo. and ValHalla added as trial staff. (05.02.2026 Head Staff)
Tuesday 3rd February 2026
- Fixed '/partner' peds getting stuck inside certain vehicles when you exit them. (Danzy + Gentleman)
Monday 2nd February 2026
- L1. Ace, Jarrah and Coolwolf passed trial. (Head Staff)
Sunday 1st February 2026
- Military / rebels has been disabled due to the only players who played it were exploiting it to farm money. Players who severely exploited this will have most of what money they farmed removed, if you complain, your punishments will be increased. (Arran)
Thursday 29th January 2026
- Found the cause of "players not taking damage" it is an MTA bug and I will be reporting it. (Arran + Metall + Farhan)
- Update on the "players not taking damage": Seems to not be caused by bullet sync, if you aren't taking damage, use '/debugplayerdamage' and post the recording to '[Arran] Damage registration bug' topic in the QA board. (Arran + Metall + Culph)
- For whoever it may concern: Allow hybrid groups to be eligible for L10? vote passed 126 vs 96.
- Let Fire Fighters use any vehicle when responding to fires. (Arran + Denos + 118 vs 28 votes)
- Removed Seasparrow restriction that disables guns close to ground. (Arran + Junior + 90 v 49 votes)
Wednesday 28th January 2026
- BonesMC promoted to L8 group. (GLM Team)
- The ban policy for anyone caught using an aimbot cheat is to be the same as other cheats: Permanent ban. Not a no-fire ban, a full ban. (Arran)
Tuesday 27th January 2026
- Jetpack usage outside of the main dimension (such as apartments) will not consume nitrous. (Arran + ValHalla)
- Civilian score will be increased by the amount you earn even if it exceeds the income limit, as long as you were under the limit before then. (Arran + Denos)
- Added a new setting: 'Job Vehicle Spawn Visible Distance' if you wish to raise, lower or completely hide the new job vehicle spawn blips. (Arran)
Sunday 25th January 2026
- Added '/memorial' which will warp you to another dimension where inactive group bases will be. (Arran + Ace + Sheriff)
- Fixed '/ce update' not disabling CE updater when you login again. (Arran + Pollux)
Saturday 24th January 2026
- Job vehicle spawners for your job will be blipped, a grey car blip unless it's a boat (anchor blip) or plane (plane blip) spawn. (Arran + Pollux)
- Fixed being able to bypass the 'Binds exploiter (vselwep and fire on same key) detected.' by changing binds after joining the server. (Arran + Bhairy)
- When vehicle damage is being processed, if someone exited in the last 2 seconds (5 seconds for boats) they will be treated as an occupant, so that you can't exit a vehicle right before a rocket hits it. (Arran + Gentleman)
- Fixed the first aid kit in '/equip' not working. (Arran + AUTISTICFKINTRASH)
Friday 23rd January 2026
- Van heist blip will now be visible to medics. (Arran + Danzy)
Thursday 22nd January 2026
- For players who think bullet sync isn't working sometimes (shooting players and no damage) added '/debugbullets' so you can get proof of bullet sync being broken (shooting and no message appearing) record video of it, post on QA board and I will make a MTA bug report. (Arran)
- Re-enabled all civilian job rapid transport restrictions as they were there for a reason, as can be seen in the logs of players who have been abusing it to do jobs faster. (Arran)
Wednesday 21st January 2026
- News reporter has been re-disabled from using rapid transport, as players who abused it were able to earn too much money. (Arran)
- Fixed issues with taking pictures for news reporter with targets in certain vehicles. (Arran + Saber)
- Fixed "Target" text above players in news reporter job sometimes not being added and sometimes not being removed. (Arran + Chetan)
Saturday 17th January 2026
- Added the ability to buy a basement for your house (which is permanent, even if sold) for $10,000,000. Thanks to Ace and Impostor for making the basement. In there, a fibrous plant called Kenaf is growing, which you can harvest (Katana is fastest) and process into Kevlar. Kevlar can then be used to craft armor. For anyone whose willing to login daily and harvest their Kenaf, they will be able to save a lot of money on armor. (Arran + Ace + Impostor)
Friday 16th January 2026
- Added an option to City Engineer '/tasks' panel (Settings tab) to automatically start a new mission after finishing one. (Nuko + Cristiano)
Wednesday 14th January 2026
- Brought back 'Brass Knuckles', 'First Aid Bag', 'X-Ray Glasses', 'Death's Scythe' and 'Sunglasses' to '/equip'. (Nuko + Arran)
- Repositioned equipment icons so they line up with your radar and notification images. (Nuko)
Tuesday 13th January 2026
- Fixed some '/equip' features not working. Added 'Player Equipment' to '/settings' to show or hide your own equipment and fixed favourites not actually saving. (Nuko + Mako)
Saturday 10th January 2026
- Removed every single /rt restriction from civilian jobs. (Arran + Ace + 118 vs 53 votes)
- Brought back '/equip' (An item you'd wear that would affect gameplay.) (Arran + Mako + 139 vs 46 votes)
- Since a few players choose to constantly punch while moving, presumably to exploit, punching will consume food. (Arran)
- Increased pistol / Colt 45 damage by 10%. (Arran + Junior + 113 vs 79 votes)
- Increased MP5 accuracy by 10%. (Arran + Junior + 124 vs 67 votes)
- Raised from 3 to 4 (was for 5 but close vote) minutes that whenever a CE is about start, an AR doesn't start. (Arran + Culph + 87 vs 82 votes)
- '/apb' list will now show whether or not an APB is within an armed robbery. (Danzy)
- If you have max bike stat of 1000/1000 you never fall off your bike (Arran + Benc + 146 vs 53 votes)
- End of season weapon skins have been added to the eligible accounts. (Nuko)
- If your MTA version is 'v1.6-release-23690' (Use /ver and check F8), due to an MTA bug causing reconnects to freeze the client, if you need to reconnect to the server it's much faster to quit MTA and start the game again to connect, until this bug is fixed by the MTA team.
- The Christmas battlepass season has ended. (Nuko)
Friday 9th January 2026
- Country flags (even from a country in a conflict) can be used on the forum. (Arran + 75 who voted in favour (37 against).)
Thursday 8th January 2026
- 18thStreetGang promoted to L5 group. (GLM Team)
- If you received an offline SMS, it will now be shown directly in '/notifications'. (Nuko + Prototype)
- Stingers won't affect the van heist vehicle. (Arran + Culph)
Sunday 4th January 2026
- Added the glue limit on Hummer (4 max if cops danger level says 1 of the sides is unbalanced) to Stafford. (Arran + Gentleman)
- Fixed not being able to photograph (for news reporter job) crouched players. Also added 'Target' above their heads. (Arran + Chetan)
Friday 2nd January 2026
- In-game vote requests from December's topic are now live. (Arran + Violet)
- Doing '/help' will open the F1 help GUI. (Arran + Jarrah)
Thursday 1st January 2026
- Fixed not getting added to the top 50 race times when you get in the top 50. (Arran + Max_Verstappen)
- Fixed criminal bosses and police chiefs not being able to car-jack their own team at van heist. (Arran + Culph)
For years of older updates, check: https://cit.gg/index.php?topic=125749.0