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CIT's MTA Server
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Lifetime Peak: 1400
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* User Info

 
 
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* Board Stats

  • stats Total Members: 10500
  • stats Total Posts: 826552
  • stats Total Topics: 47470
  • stats Total Categories: 7
  • stats Total Boards: 275
  • stats Most Online: 5074
04 01, 2026, 05:01:14 pm by Violet | Views: 631 | Comments: 22

Post here suggestions (This is ONLY for suggestions that are changing variables such as the damage a weapon does, disabling a feature, which are unsuitable for '/suggestions') you want a vote to be had in-game which will last multiple days.

The ability to up-vote posts in this board has been enabled so that only suggestions that have some interest will be put in-game. Voting in other topics will not count towards anything.

Your suggestion must have a short sentence that will appear in-game. You can describe it more in detail after that, but you must provide a sentence that will be shown to players in-game that clearly states what they are voting on, for example "Increase accuracy of single sawn-off by 20%".

You can multi-post in this topic because each vote suggestion needs to be vote-able separately.

Examples of what you can suggest here:

- Changes to rules (if it's not main forum or in-game rules, link to the topic where the rule is)
- Change weapon damage, accuracy, etc.
- Change the price / payment / reward of something.
- Change the cool-down time of something.
- Disabling a feature.
- Any tweaks or adjustments to a script that would only take a minute.
17 12, 2025, 10:14:22 pm by Violet | Views: 624 | Comments: 19

Post here suggestions (This is ONLY for suggestions that are changing variables such as the damage a weapon does, disabling a feature, which are unsuitable for '/suggestions') you want a vote to be had in-game which will last multiple days.

The ability to up-vote posts in this board has been enabled so that only suggestions that have some interest will be put in-game. Voting in other topics will not count towards anything.

Your suggestion must have a short sentence that will appear in-game. You can describe it more in detail after that, but you must provide a sentence that will be shown to players in-game that clearly states what they are voting on, for example "Increase accuracy of single sawn-off by 20%".

You can multi-post in this topic because each vote suggestion needs to be vote-able separately.

Examples of what you can suggest here:

- Changes to rules (if it's not main forum or in-game rules, link to the topic where the rule is)
- Change weapon damage, accuracy, etc.
- Change the price / payment / reward of something.
- Change the cool-down time of something.
- Disabling a feature.
- Any tweaks or adjustments to a script that would only take a minute.

also, huge changes that require ig voting
02 12, 2025, 03:48:39 pm by ValHalla | Views: 439 | Comments: 11

The following updates were applied to nerf the Hummer:

Wednesday 21st February 2024
- The hummer can't have more than 4 cops glued to it if danger level < 0.8 or 4 criminals glued to it if danger level > 1.8. (Arran + Sirat)

Sunday 10th March 2024
- Players can't shoot while glued to hummer if they are within 200 meters of the Armed Robbery event. (Arran + Sirat + CnR Council)

We have the Stafford which is similar to the Hummer and 20M cheaper, that should be balanced too. I suggest applying the same Hummer nerfs to the Stafford to make both vehicles fair.

The nerfs are well explained by the titles, if you need more info you can access the quote links.

Law side

@Sirat
@BryanCy
@Sheriff
@Timbery
@Shut


----------------

Criminal Side

@ValHalla
@Aofa
@MG
@RaMoS
@Culph
23 11, 2025, 11:02:21 am by ValHalla | Views: 297 | Comments: 10

Sometimes it can be annoying when Van Heist time comes because for some criminals it's not interested. One of the main reasons for this, as a criminal the cop we kill while protecting or trying to take Van heist is not counted as an event kill from far range, just regular reputation points are given. So my suggestion is no matter how far a criminal from Van Heist, should be able to get enough reputation points when he kills the cops escorting the Van Heist. And making the escort area bigger.




It doesn't count you as escorting the van if you get out from the red square on the picture normally

So my suggestion is making it larger just like the blue circle or more



Law side

@Sirat
@BryanCy
@Sheriff
@Timbery
@Shut


----------------

Criminal Side

@ValHalla
@Aofa
@MG
@RaMoS
@Culph
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* Changelog

Tuesday 3rd February 2026
- Fixed '/partner' peds getting stuck inside certain vehicles when you exit them. (Danzy + Gentleman)

Monday 2nd February 2026
- L1. Ace, Jarrah and Coolwolf passed trial. (Head Staff)

Sunday 1st February 2026
- Military / rebels has been disabled due to the only players who played it were exploiting it to farm money. Players who severely exploited this will have most of what money they farmed removed, if you complain, your punishments will be increased. (Arran)

Thursday 29th January 2026
- Found the cause of "players not taking damage" it is an MTA bug and I will be reporting it. (Arran + Metall + Farhan)
- Update on the "players not taking damage": Seems to not be caused by bullet sync, if you aren't taking damage, use '/debugplayerdamage' and post the recording to '[Arran] Damage registration bug' topic in the QA board. (Arran + Metall + Culph)
- For whoever it may concern: Allow hybrid groups to be eligible for L10? vote passed 126 vs 96.
- Let Fire Fighters use any vehicle when responding to fires. (Arran + Denos + 118 vs 28 votes)
- Removed Seasparrow restriction that disables guns close to ground. (Arran + Junior + 90 v 49 votes)

Wednesday 28th January 2026
- BonesMC promoted to L8 group. (GLM Team)
- The ban policy for anyone caught using an aimbot cheat is to be the same as other cheats: Permanent ban. Not a no-fire ban, a full ban. (Arran)

Tuesday 27th January 2026
- Jetpack usage outside of the main dimension (such as apartments) will not consume nitrous. (Arran + ValHalla)
- Civilian score will be increased by the amount you earn even if it exceeds the income limit, as long as you were under the limit before then. (Arran + Denos)
- Added a new setting: 'Job Vehicle Spawn Visible Distance' if you wish to raise, lower or completely hide the new job vehicle spawn blips. (Arran)

Sunday 25th January 2026
- Added '/memorial' which will warp you to another dimension where inactive group bases will be. (Arran + Ace + Sheriff)
- Fixed '/ce update' not disabling CE updater when you login again. (Arran + Pollux)

Saturday 24th January 2026
- Job vehicle spawners for your job will be blipped, a grey car blip unless it's a boat (anchor blip) or plane (plane blip) spawn. (Arran + Pollux)
- Fixed being able to bypass the 'Binds exploiter (vselwep and fire on same key) detected.' by changing binds after joining the server. (Arran + Bhairy)
- When vehicle damage is being processed, if someone exited in the last 2 seconds (5 seconds for boats) they will be treated as an occupant, so that you can't exit a vehicle right before a rocket hits it. (Arran + Gentleman)
- Fixed the first aid kit in '/equip' not working. (Arran + AUTISTICFKINTRASH)

Friday 23rd January 2026
- Van heist blip will now be visible to medics. (Arran + Danzy)

Thursday 22nd January 2026
- For players who think bullet sync isn't working sometimes (shooting players and no damage) added '/debugbullets' so you can get proof of bullet sync being broken (shooting and no message appearing) record video of it, post on QA board and I will make a MTA bug report. (Arran)
- Re-enabled all civilian job rapid transport restrictions as they were there for a reason, as can be seen in the logs of players who have been abusing it to do jobs faster. (Arran)

Wednesday 21st January 2026
- News reporter has been re-disabled from using rapid transport, as players who abused it were able to earn too much money. (Arran)
- Fixed issues with taking pictures for news reporter with targets in certain vehicles. (Arran + Saber)
- Fixed "Target" text above players in news reporter job sometimes not being added and sometimes not being removed. (Arran + Chetan)

Saturday 17th January 2026
- Added the ability to buy a basement for your house (which is permanent, even if sold) for $10,000,000. Thanks to Ace and Impostor for making the basement. In there, a fibrous plant called Kenaf is growing, which you can harvest (Katana is fastest) and process into Kevlar. Kevlar can then be used to craft armor. For anyone whose willing to login daily and harvest their Kenaf, they will be able to save a lot of money on armor. (Arran + Ace + Impostor)

Friday 16th January 2026
- Added an option to City Engineer '/tasks' panel (Settings tab) to automatically start a new mission after finishing one. (Nuko + Cristiano)

Wednesday 14th January 2026
- Brought back 'Brass Knuckles', 'First Aid Bag', 'X-Ray Glasses', 'Death's Scythe' and 'Sunglasses' to '/equip'. (Nuko + Arran)
- Repositioned equipment icons so they line up with your radar and notification images. (Nuko)

Tuesday 13th January 2026
- Fixed some '/equip' features not working. Added 'Player Equipment' to '/settings' to show or hide your own equipment and fixed favourites not actually saving. (Nuko + Mako)

Saturday 10th January 2026
- Removed every single /rt restriction from civilian jobs. (Arran + Ace + 118 vs 53 votes)
- Brought back '/equip' (An item you'd wear that would affect gameplay.) (Arran + Mako + 139 vs 46 votes)
- Since a few players choose to constantly punch while moving, presumably to exploit, punching will consume food. (Arran)
- Increased pistol / Colt 45 damage by 10%. (Arran + Junior + 113 vs 79 votes)
- Increased MP5 accuracy by 10%. (Arran + Junior + 124 vs 67 votes)
- Raised from 3 to 4 (was for 5 but close vote) minutes that whenever a CE is about start, an AR doesn't start. (Arran + Culph + 87 vs 82 votes)
- '/apb' list will now show whether or not an APB is within an armed robbery. (Danzy)
- If you have max bike stat of 1000/1000 you never fall off your bike (Arran + Benc + 146 vs 53 votes)
- End of season weapon skins have been added to the eligible accounts. (Nuko)
- If your MTA version is 'v1.6-release-23690' (Use /ver and check F8), due to an MTA bug causing reconnects to freeze the client, if you need to reconnect to the server it's much faster to quit MTA and start the game again to connect, until this bug is fixed by the MTA team.
- The Christmas battlepass season has ended. (Nuko)

Friday 9th January 2026
- Country flags (even from a country in a conflict) can be used on the forum. (Arran + 75 who voted in favour (37 against).)

Thursday 8th January 2026
- 18thStreetGang promoted to L5 group. (GLM Team)
- If you received an offline SMS, it will now be shown directly in '/notifications'. (Nuko + Prototype)
- Stingers won't affect the van heist vehicle. (Arran + Culph)

Sunday 4th January 2026
- Added the glue limit on Hummer (4 max if cops danger level says 1 of the sides is unbalanced) to Stafford. (Arran + Gentleman)
- Fixed not being able to photograph (for news reporter job) crouched players. Also added 'Target' above their heads. (Arran + Chetan)

Friday 2nd January 2026
- In-game vote requests from December's topic are now live. (Arran + Violet)
- Doing '/help' will open the F1 help GUI. (Arran + Jarrah)

Thursday 1st January 2026
- Fixed not getting added to the top 50 race times when you get in the top 50. (Arran + Max_Verstappen)
- Fixed criminal bosses and police chiefs not being able to car-jack their own team at van heist. (Arran + Culph)

Saturday 27th December 2025
- Since the current limit of 20 squads being able to spawn at a squad spawn is being abused, lowered the limit to 5. (Arran)
- Fixed 'view trading logs' in F7 freezing the game and possibly getting kicked due to it, by splitting the display of a long log file into segments. (Arran + farm)
- Fixed a mission not having an earn limit check, which could have resulted in an infinite money cheat. (Arran + Chetan)

Friday 26th December 2025
- SonsOfAnarchy promoted to L9 group. (GLM Team)
- Added a script that will detect if your shots are being discarded, it will notify you and me so that I can get info to help MTA team fix the bug. If you are unable to kill a player, the minigun should work (it doesn't use bullet sync). (Arran)

Friday 19th December 2025
- TheHooligans promoted to L5 group. (GLM Team)

Thursday 18th December 2025
- Made video tutorials more visible to players by adding them to the F3 opportunities GUI and the employment office / LS mall markers. (Arran + HeadBoss)

Tuesday 16th December 2025
- Added all armed robbery maps to '/vote'. If choosing the upvote option, that means you are in favour of removing that map. This will give us an idea of which maps need removing. New maps may be added in the future, for now our top priority is removing any of the unwanted maps. (Nuko)
- Cops in main dimension who are AFK for over 10 minutes will be automatically set as off duty. (Arran + Ace)
- There will be some issues with bullet registration (sometimes bullets you fire, won't do anything) as the server was updated for an important security fix, however the bullet sync is bugged in 1.6, I will request a new server version with the bullet sync fix. (Arran)

Saturday 13th December 2025
- Fixed turf cluster text being visible to non gangsters. (Danzy)
- Significantly reduced clutter for gangsters who zoom into LS turfs from the F11 map by showing turf control of clusters only rather than individual turfs. (Danzy + Tito)
- Created a new forum board for community arbitration to resolve disputes civilly with the assistance of a moderator. (Arran + Ace)

Thursday 11th December 2025
- Group/squad history will now show a detailed list of changes made (if any) to the group/squad whitelist. (Danzy + Tito)

Wednesday 10th December 2025
- Fixed players being able to set players on fire before they can take damage, so they take damage as soon as it becomes possible. (Arran + Ace)

Tuesday 9th December 2025
- Added a progress bar above burning vehicles for Fire Fighter side mission. (Nuko + Cristiano)
- Fixed the freeze after AFK for 5 seconds in safe zone not taking into account players with a wanted level. (Nuko + ValHalla)

Monday 8th December 2025
- Added 'Racer' job level to '/stats'. (Danzy + ValHalla)
- Criminals who are robbing an ATM and enter a vehicle will have 5 seconds to leave instead of failing the robbery. (Danzy + ReDoXx)
- Made '/challenges' accessible by pressing X and clicking on yourself. (Danzy + Meliodas)
- Made the bonus for Truckers who deliver explosives without damage occur when less than 20% damage rather than 10%. (Danzy + Denos)

Sunday 7th December 2025
- Exploiters who bind fire and vselwep[1-9] (change to specific weapon slot) will have health deducted whenever they try to exploit. (Arran)
- Christmas hijacker ('/xmasjack') messages will not be shown if setting 'Hijack Messages' is disabled. (Nuko)

Saturday 6th December 2025
- Reduced Colt 45 damage by 20%, as 124 players vs 80, supported a 25% reduction. (Nuko)
- Increased the van heist 'in event' radius from 20 to 40 meters. (Arran + Cold)

Friday 5th December 2025
- Fixed group / squad vehicle shaders not appearing on vehicles if that vehicle is immediately created when you login. (Arran + ValHalla)
- Fixed an exploit with seat changing causing '/rt' restrictions related to hijacker to be ignored. (Nuko + Deadboylife)
- In an attempt to solve 'no damage' issues, next time you encounter a player who doesn't take damage, use '/debugplayerdamage' and post relevant parts at: https://cit.gg/index.php?topic=409018 (Nuko)

Tuesday 2nd December 2025
- Criminals won't get frozen when they aim at a cop close up, if van heist is within 50 meters. (Arran + Nuko)
- When a cop with a '/partner' dies, their partner is immediately removed. (Nuko + Tito + CnR Council)
- Made rodeo victim a robbable store again. (Nuko + Tito + CnR Council)

Monday 1st December 2025
- Command '/snowball' has been enabled to throw a snow ball.
- Fixed getting reputation points as a cop in riots when assisting a kill. (Nuko + Thug)
- With battlepass comes a new token script, use '/tokens' to view. Read descriptions carefully before activating your token. First tokens are to be earned on day 30 of '/battlepass'. (Nuko + Prototype)
- Enabled battlepass ELO, top 25 at the end receive a weapon skin. Kill farmers will be disqualified. Commands: '/rank' '/pvp'. (Nuko)
- Battlepass has started, ends on January 10th. Commands: '/battlepass' '/challenges'. (Nuko + Prototype)

For years of older updates, check: https://cit.gg/index.php?topic=125749.0