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* Board Stats

  • stats Total Members: 10293
  • stats Total Posts: 810736
  • stats Total Topics: 46094
  • stats Total Categories: 7
  • stats Total Boards: 260
  • stats Most Online: 5074
13 09, 2025, 02:21:02 pm by Arran | Views: 562 | Comments: 15

What you've all been complaining about, the de-sync on mapped objects, is now fixed!

I thought that a bug fix that's only in MTA 1.7 will fix this, I was testing MTA 1.7 with Metall yesterday and luckily he showed me a great place to reproduce the bug and to my disappointment the desync was still present.

So today I have been debugging the cause of this de-sync and noticed that it's a feature called 'bandwidth reduction' (which we have used for 10+ years) which saves bandwidth by not sending all the data about players that are not in your field of view. However for some reason, sometimes a player on a mapped object is being classed as not in your field of view and so most of the sync data is being skipped, which is what was causing this horrible de-sync.

So I have changed this from 'maximum' to 'none' which now means that you receive full sync packets for all players within streaming distance. This does double bandwidth usage, but I think it's worth it because of how much y'all were complaining about this de-sync.

I will be reporting this bug to the MTA team so hopefully maybe it can be fixed and we can go back to saving bandwidth.
12 08, 2025, 09:49:01 pm by Arran | Views: 307 | Comments: 0

Until now house owners could come online for a second every 14 days to preserve their house ownership. Some people have been doing this for years with no intention of ever playing. This system was also unfair on active players who couldn't come online for 14 days.

Now you can not come online for up to 1000 hours (41 days) and your house will not be sold.

Everyone's activity level will decline by 1 each hour. Everyone has started with 1000 earlier today.

Anyone who is online, their activity level will increase by 1 each minute, up to the max of 1000.

So you will need to play 16 hours every 41 days (an average of 24 minutes per day) if you want to keep your houses from being set for sale when your activity reaches 0.

You don't need to actively play, you could just be idle, so there these house hoarders may just idle, but at least it takes them more effort to deprive active players of these houses.

01 08, 2025, 11:44:15 am by Arran | Views: 567 | Comments: 8

Post here suggestions (This is ONLY for suggestions that are changing variables such as the damage a weapon does, which are unsuitable for '/suggestions') you want a vote to be had in-game which will last multiple days. The ability to up-vote posts in this board has been enabled so that only suggestions that have some interest will be put in-game. Voting in other topics will not count towards anything. Your suggestion must have a short sentence that will appear in-game. You can describe it more in detail after that, but you must provide a sentence that will be shown to players in-game that clearly states what they are voting on, for example "Increase accuracy of single sawn-off by 20%".
31 07, 2025, 08:47:09 am by Sirat | Views: 472 | Comments: 11

I posted this suggestion 10 days ago in the discussion board, and it seems to be an unwanted suggestion to the cop side. So, I'm posting it here to make a fair judgment.
 
I joined several Van Heist since I posted my previous topic in the discussion board. I'm still believing that cops have the advantage of using jetpacks over criminals. When cops are in control of the van, they have the ability to use a jetpack at any time. For example, they can use it immediately before the criminal reaches the roof or even before the criminal gets wanted level, which makes it difficult for the criminal to find a way to counterattack cops. If we switch the situation which criminals hold the Van, they will not be able to use the jetpack to defend themselves. So, this is an unfair fight situation in a moving team fight. Currently, cops will keep using jetpacks to transfer from one building to another while criminals can't.  So, I'm suggesting to disable Jetpack 200 meters around Van Heist. This will make the teams balanced, and neither of the teams has an advantage over the other.

Law side

@Sirat
@TurboOmg
@Pawn
@Timbery


----------------

Criminal Side

@ValHalla
@Aofa
@MG
@TrixieTang
@Hawkyx
Pages: [1] 2 3

* Changelog

Wednesday 17th September 2025
- Fixed the criminal who drives the van heist and did no damage to cops not getting full payout. (Arran + Hawkyx)

Monday 15th September 2025
- Waste Manager: made payment more accurate as there's the possibility of having missing value when getting paid with resources. (Brian)
- Waste Manager: added '/changewmpay' that lets you choose between getting paid with Electronics, Chemicals or Money. (Brian + Cook)
- Players can now register accounts before all scripts have downloaded. (Arran)

Saturday 13th September 2025
- Fixing being able to shoot through the stairs in Graveyard AR. (Vampire + Ka3ka + NBA)
- Fixing being able to shoot through the roof of the Car Parts Dealer warehouse. (Vampire + Ka3ka)
- Unfortunately the sync fix that 1.7 will have does not fix the de-sync on mapped objects. However, I am pleased to announce that after hours of debugging this, I have found the cause of the bug and disabled something called 'bandwidth reduction' which means that this de-sync will no longer occur, at the increased cost of double the bandwidth usage. (Arran + Metall)

Tuesday, 9th September 2025
- Doubled the pay of Street Cleaner's 'Sweeper mission' and you'll get some units of Electronics/Chemicals/Iron randomly. (Brian + Arran)
- Fixed an issue where helmets remained visible after the vehicle was hidden. (Vampire + RaMoS)

Monday 8th September 2025
- Hymie promoted to L8 group. (GLM Team)

Sunday 7th September 2025
- LV: Death pickups that occur when player is in the air, will snap down to ground level. (Arran + Junior)
- LV: If carrying a minigun, an RPG pickup will give 1500 minigun ammo. (Arran + Junior)

Saturday 6th September 2025
- Fixed Fuel Transporter being severely underpaid since the last update. (Danzy + Coolwolf)
- Fixed being able to abuse '/shift' around the van heist. (Arran + Anya)
- Fixed new accounts being able to deposit to group banks. (Arran + Coolwolf)
- Fixed kills around van heist counting twice. (Arran + Hawkyx)
- Fixed van heist driver being able to end up without a wanted level. (Arran + CoPe)

Thursday 4th September 2025
- Fixed some '/glue' exploits related to the 'Robbing Uncle Sam' mission. (Nuko + Coolwolf)
- Reduced the chance of seeing a player falling because the object they are on isn't streamed in, by prioritising the streaming of these objects but this only helps if the object has first been streamed in while they are stood on it. (Arran)

Wednesday 3rd September 2025
- Fixed being able to warp back to events when not supposed to. (Nuko + RaMoS)
- The vehicle / F2 panel will now indicate what vehicles are EVs (electric vehicles) and which don't use fuel. (Arran + Trek)
- Fuel Transporters can now choose payment type by pressing 'N'. The 'Cash and resources' pays how the old system did. (Danzy)
- Fixed the civilian info board not appearing for those in '/roleplay' mode. (Arran + Coolwolf)
- Fixed fuel transporter payment options not disappearing after quitting job. (Arran + Coolwolf)
- Due to packet loss for many players being unusually high, the auto-kill threshold has been increased from 10, to 20%. (Arran)
- Added detection for a new cheat that 2 LV players ([H]DEHEA and kaRa) who are now permanently banned, were using. (Arran)
- If a job sets a GPS waypoint, it will now be removed when you quit that job. (Arran)
- Improved the visibility of how much a fire has been extinguished. (Arran)
- Removed '/firesleft' as this info is now integrated into the info board. (Arran + Ace)
- Downgraded the server to fix the recent bug where bullets often didn't do any damage to players. (Arran)

Tuesday 2nd September 2025
- On Wednesday morning I will restart the server and downgrade it as this recent update is affecting combat too much. (Arran)

Monday 1st September 2025
- This morning I updated the MTA server, there may be a new bug where weapon firing isn't being synced correctly, if you can reproduce this bug, please let me know, like post a bug report on the forum with info for me to pass on to MTA. (Arran)
- Removed '/myheals' as this info will automatically appear in the info board. (Arran + Ace)
- Added an info board when playing civilian jobs that will provide job specific various information on the bottom left of screen. Can be customized, search 'info board' in '/settings' for various options. (Arran + Ace)
- You can now use your own cement truck in City Engineer job. (Nuko + Fraude)
- Just a reminder: There are various cheats / hack programs that will be immediately detected and you will be permanently banned for using them. "Just testing", "messing around" or "a friend gave me it" will never be accepted as an excuse. NEVER run any program that is or might be a cheat tool. (Arran)

Sunday 31st August 2025
- Following animations (use '/followanim partial name' or press X, click on another player =>'Follow Animation') will now show the name and command of the animation you're following. (Nuko + Culph)
- Weapon skins purchasable from '/unlockshop' can now be previewed. (Arran + YouAin'tShitRat)
- Fixed the LSPD safe zone being higher than necessary and affecting the highway above it. (Arran + Metall)
- Fixed bike helmets being applied even if set to off since yesterday (when I made some optimizations to it). (Arran + 3eNab)
- Added 'Edit Vivid Settings' if you click on 'Vivid Shader' in '/settings' and any customisation you make there is saved. (Arran)
- Added a new shader which makes the game look more colorful and vibrant. Search 'vivid' in '/settings'. (Arran)
- Fixed '/l6speaker' not working. (Nuko + Earl)

Saturday 30th August 2025
- You will now receive a notification (use '/notifications') when being rewarded by '/groupreward'. (Nuko + RaMoS)
- Fixed bounties being reset when switching between criminal and gangster jobs. (Nuko + Sirat)
- LV: Added map / mini-map lines to indicate the boundaries of the no explosive zones. For efficiency, they only appear when in LV. (Arran + Strange)
- Added a chance of finding a diamond when also mining gold and explosives. (Arran + Ace)
- If a player with a 'nofire' ban creates an explosion, the explosion will be cancelled and they are killed. (Arran + Fraude)

Thursday 28th August 2025
- Fixed '/highlight' not applying to group players after reconnecting or login. (Riddy + Culph)

Wednesday 27th August 2025
- Added a way for new players to skip the tutorial by pressing backspace. (Arran)
- Fixed LV Iron Miner being broken ever since the last update. (Brian + Coolwolf)
- Fixed miner sound effects not working in the LS mine. (Arran + Manexi)

Tuesday 26th August 2025
- Re-added Miner (LS) to '/gps'. (Arran + Jed)
- As the market value of diamonds / diamond wedding rings is yet to be determined by the collective, increased the max to $10 million. (Arran + Jed)
- Fixed your weekly receive limit not applying to group bank withdrawal. (Arran + Coolwolf)
- Added a limit of getting wanted 3 times per 10 minutes from spraying graffiti to prevent wanted level farming. (Arran + CoPe)
- Jetpack can't be used within 200 meters of the van heist. (Arran + WooDy)
- Criminals will now get wanted when they go within 20 meters of the van heist when a cop is driving it. (Arran + Culph)
- Wanted levels won't go down while inside the criminal event dimension. (Arran + ValHalla)
- Increased the max barriers of a certain type a player can place from 2 to 5. Note that 5 is also the max total. (Arran + ValHalla)
- Added more textures to the detail shader so some more things will look better. (Arran)
- Mining gold and explosive blocks in LS mine will now count towards job progress. (Arran + Jed)
- Removed jetpack and vehicle restrictions from Iron Miner. (Arran + Jed)

Sunday 24th August 2025
- Fixed your name in various website stats pages showing the name you used a very long time ago. (Arran)
- Added 'Diamonds Found' to '/stats' and '/qs diamonds'. (Arran + Ace)

Saturday 23rd August 2025
- Added 2 police skins that are restricted to those with a VIP level. (Brian + Arran + JackDaniels)
- Gangsters can use '/criminal' when wanted. (Arran + ValHalla)
- Modified the new update to 'ask to hide' where a vehicle is automatically hidden, to no longer apply outside of the main world. (Arran + K90)
- Re-added the LS miner job. Added random bedrock growths, made mine bigger, added new resource "diamonds" that are very rare and required for crafting wedding rings. (Arran + Ace)

Thursday 21st August 2025
- Fixed being able to warp back to an active event when not supposed to. (Nuko + RaMoS)

Wednesday 20th August 2025
- Fixed gluing to vehicles being broken since re-adding heligrab. (Arran + BOMBKHAN)

Monday 18th August 2025
- Re-added the old heligrab script, with fixes. (Arran + Saifo)
- Medics using LSD will see a health bar for nearby players who don't have full health. (Arran + Danzy)

Sunday 17th August 2025
- Fire fighter missions will now run in a loop, preventing certain missions being selected too often. (Arran + Ace + Denos)

Saturday 16th August 2025
- Removed 'Support Non English' tab from 'J' chat interface as in the past 2 weeks it was only used twice. (Arran)
- Fixed seeing a player do weird animations when a player is in UAV mode. (Arran + asher)
- If you use 'X' => Click on a vehicle => 'Ask to Hide' and the player is idle for 60+ seconds, it will be auto-hidden. (Arran + asher)
- CITy Zones will now be put up for sale when a players activity level drops to 0. (Arran + Coolwolf)
- Wanted players can now shoot stingers to break them. Weapons do 10% damage, shotguns and sniper rifle do 50%. (Arran + Brian + DuDa)
- Cops won't be able to deploy a stinger within 50 meters of an armed robbery. (Arran + ValHalla)
- Added a CITphone app to open the slot machines GUI. (Arran + InFocus)

Friday 15th August 2025
- NCM (New Community Member) has been officially removed. (Arran + Community)
- Added a way for staff to remove guns from street peds, as players don't like them having guns. (Arran + DraGo)
- Fixed not being able to get wanted by aiming at a cop who is near the van heist, if an armed robbery is nearby. (Arran + Culph)
- Fixed cops using jetpack below drug shipment being able to count as being near the control marker. (Arran + Culph)

Thursday 14th August 2025
- Changed the drug shipment marker so that all players within 10 meters are taken into account, when deciding who controls the bridge. (Arran + Culph + RaMoS)
- Possibly fixed seeing players slide along the ground when you see them get run over but on their screen, they didn't fall down. (Arran)
- "Your vehicle will be delivered in 10 seconds!" will now give a reason after it to say why the recovery isn't immediate. (Arran + Juxtapose)
- Added the heists music bar to CITphone radio app. Note it has 3 customization settings search 'heist stream' to see them. (Arran + Rowdy)
- Possibly fixed being able to take pictures of players through walls whilst being a News Reporter. (Danzy + Culph)

Wednesday 13th August 2025
- High2Fly promoted to L5 group. (GLM Team)
- Reduced rifle magazine from 8 to 6. (Arran + Manexi)
- Satchels are working again. (Arran)
- The de-sync (players warping around when moving especially on mapped objects) may soon be over! A bug fix which is likely the cause of this desync has been merged into MTA code, so next time your MTA is updated, this de-sync you've all been complaining about may be fixed!

Tuesday 12th August 2025
- You can view your (and others) account activity in '/stats'. (Arran)
- Short version: Every 1 hour your activity level drops by 1, goes up by 1 per minute when online. When it drops to 0, houses are set for sale. (Arran)
- Important update regarding house inactivity rule, see forum news board for all the details. (Arran)
- Reduced the sensitivity of the auto kill for network disruption so that only if the connection is much more disrupted will it result in being auto killed. (Arran + Hanns)

Monday 11th August 2025
- If a player gets a network interruption during combat (if they were damaged recently) they will be killed and the last damager will be credited with the kill. (Arran)

Sunday 10th August 2025
- Guard_Ghosts promoted to L9 group. (GLM Team)
- Added '/grouptops' and '/grouptops today' to see the 3 group members who have contributed the most to group scores. (Arran + WooZy)
- Added lumberjack, iron miner (other miner jobs use the same stat), Medic, mechanic, Pizza boy, fuel transporter, train driver, city engineer, street food seller, street cleaner, butcher, electrician, and crane operator to 'Top 100 Civilians' on cit.gg. (Arran + Ace)
- Made 'Go Criminal By Shooting' setting 'No' by default, because it disrupts new players who don't understand. (Arran + Ace)

Saturday 9th August 2025
- Added notification for military when a group becomes military top group of the day and the same for rebels. (Arran + Meliodas)
- Reverted dual Tec-9 / Uzi as obviously despite what the votes said, making these weapons dual was a bad idea. (Arran)

Friday 8th August 2025
- Fixed risk of getting banned when shooting Tec-9 a lot. (Arran)

Thursday 7th August 2025
- For those complaining about vehicles being different (and not explaining how) it's because MTA added a fix for vehicles braking faster than they should when you're using high FPS, so you can stop complaining about cars now. (Arran)
- Made single sawn-off more accurate (even though suggestion said wrongly to decrease it) as 101 v 80 votes. (Arran + Coolshot)
- Made Tec-9/Uzi a dual weapon as 152 players were in favour, 61 against. (Arran + Junior)
- L9+ groups can now request a custom emoji. See last post in https://cit.gg/index.php?topic=406135.0 for details. (Arran + Violet)
- Increased the medic job progress when healing players by 200%. (Arran + Danzy)
- Balanced the sizes of different kill message fonts. Also figured out how to make the text clearer. (Arran + Ozad)

Tuesday 5th August 2025
- I have had to temporarily disable throwing satchels as my hack fix doesn't work when other players are nearby. As MTA has already reverted the buggy change, it shouldn't take too many days to get the new version out to players. (Arran + daddy)
- Added 3 new weapon skins to '/unlockshop' that can then be selected in '/wepskin'. (Arran + Spaghetti)
- Added a hack fix for a new MTA bug where satchels cause double damage. (Arran + RX1)

Monday 4th August 2025
- Fixed gangsters being able to hurt each other while in the drug shipment criminal event. (Arran + ValHalla)
- Fixed some LS turf earnings messages saying earned in last 3 minutes instead of 5. (Arran + BOMBKHAN)
- Added the 4 most popular in-game vote requests as in-game votes with 72 hours to place your votes. (Arran + Junior + Coolshot + Sirat)

Saturday 2nd August 2025
- Added 'Top car thief' (the mission that uses '/rob') to stats. (Arran + CoPe)
- Fixed kills around the van heist not counting properly towards the event stats. (Arran + Lucifer)

Friday 1st August 2025
- Fixed criminal bosses not being able to jack the van heist. (Arran + Culph)
- Added 'Disable Muzzle Flash and Blood' (disabled by default) to '/settings'. (Arran + Manexi)
- Added 'Yeserday's Scores' (will be blank till tomorrow) to '/groupscores'. (Arran + Schizo)
- Fixed 'Approve/Deny' button being visible when no access to use it in '/suggestions'. (Arran + Hanns)
- Added Saudi Arabia (SA), Bahrain (BH), United Arab Emirates (AE), Yemen (YE), Palestine (PS), Syria (SY), and Sudan (SD) into Middle East (ME) country chat. (Arran + Taz)
- Added a sticky topic in discussion board 'In-Game Vote Requests - #1 - August 2025' for suggestions unsuitable for '/suggestions' such as weapon stat changes which require the community to vote, rather than sponsor. (Arran)

Wednesday 30th July 2025
- codeblack promoted to L6 group. (GLM Team)

Monday 28th July 2025
- The 'Disable Arabic' and 'Disable Chinese' settings will now apply to whether or not a super advert appears in your chatbox. (Arran + Pilovali)
- Fixed criminals being able to see the blip of cops who are correctly using (not moving or shooting) the undercover police car. (Arran + Mako)
- Fixed losing 30% of your winnings if you die in as firefighter in an unrelated dimension such as the event dimension. (Arran + Suix86)
- Fixed getting 'Access denied' when submitting a suggestion. (Arran + RaMoS)

Sunday 27th July 2025
- You can now make suggestions for '/suggestions' in-game. Note that suggestions will require approval by a developer before being visible. (Arran)

Thursday 24th July 2025
- L2. Waltz, L2. HeadBoss and L2. Spaghetti promoted to L3. (Head Staff)
- Fixed gangsters not being able to see van heist blip. (Arran + WooDy)
- SonsOfAnarchy promoted to L8 group. (GLM Team)
- Bus Driver's non VIP recoverable vehicle changed to Articulated Coach. (Danzy + UlasDO)

Tuesday 22nd July 2025
- Added a setting called 'HUD Update Rate' that allows you to change how often the new HUD updates, so it feels less laggy. (Danzy + Arran)
- Fixed consuming nitrous when pressing fire in Rustler. (Arran + CoPe)
- Tomorrow for the next 14 days Jarrah will be running a huge event with rewards for the top 10 in 5 categories, see the news board for details about the event. Use '/jarrah' to see your score (when it starts) and the top 10. (Arran + Jarrah)

Saturday 19th July 2025
- Fixed (not sure if this was an intended change) some GTA SA effects such as blood when someone is hit not showing. (Arran + thund3R)

Thursday 17th July 2025
- BonesMC promoted to L7 group. (GLM Team)
- Fixed drug shipment combat, by pausing the ship if a cop is on board, on or above the main deck (so those stuck inside won't count) and someone on board is shooting. (Arran)

Wednesday 16th July 2025
- Removed the restriction on APBs being able to ride motorbikes. (Arran + BenC)

Tuesday 15th July 2025
- Added an invisible object inside the van heist vehicle to stop people hiding inside it, though it may not always work. (Arran)
- If you enter a pay and spray marker too fast, as long as you stop (or slow down enough) while still inside it, repairs will commence. (Arran)

Monday 14th July 2025
- Possibly fixed the desync on drug shipment event by changing 'bandwidth reduction' setting to 'medium' during the event. (Arran)

Sunday 13th July 2025
- Fixed criminal event stats not showing how many kills the criminal side got. (Arran + Wish)
- Fixed new stats sometimes not appearing in F1 -> Todays Tops. (Arran + Violet)
- Lowered the indoor criminal event acceptable team unbalance from 5 to 1. Note that DL2, last tops, & APB are exempt. (Arran + Valhalla)
- Be able to enter Stafford and Hummer when they are broken down. (Arran + ValHalla)
- Run and shoot weapons will not be affected by the left / right key press anti-spam. (Arran + Junior)

Saturday 12th July 2025
- Fixed a possibility of account access recovery not working if you already had a lot of serials in the list (increased the max length). (Arran + elc)
- Fixed not being able to fire Rustler's guns without consuming nitrous from the speed booster. (Arran + Momentous)
- Fixed most safe zones not having a maximum height. (Arran + Ace)
- Added new criminal event: Drug Shipment, the ship will move across the map. Reward is based on how long you were on the ship for. (Arran + Pawn)

Thursday 10th July 2025
- Added a daily global profit cap of $500,000 to businesses giving extra income in order to revive F7 trading. (Brian + Farm)

Wednesday 9th July 2025
- Added nitrous as an additional reward when racing in '/race'. (Arran + Violet)

Tuesday 8th July 2025
- If a fire fighter takes LSD they will be able to see the location of peds to rescue. (Arran + Denos)
- Forum: Development Discussion: Added this to the rule about reason for vote: "The smaller the suggestion, the smaller the reason for vote needs to be. Some suggestions such as "adding this new weapon mod" because they don't change gameplay no reason is required for the vote to be counted". (Arran + Violet)

Friday 4th July 2025
- Scary_Killers promoted to L7 group. (GLM Team)
- DoMinos_Family promoted to L9 group. (GLM Team)

Thursday 3rd July 2025
- Fixed criminal bosses and police chiefs not being able to jack the van heist. (Arran + Culph)
- If the van heist is surrounded by enemies (more enemies than allies) within 25 meters, the van will stop moving. (Arran + Mordecai)
- Fixed being able to place the music speaker on van heist, and other special / event vehicles. (Arran + Mordecai)

Monday 30th June 2025
- You can now use '/repair' inside Carshow interior to fix your vehicle panels getting damaged. (Brian + Metall)

Sunday 29th June 2025
- Police chiefs and criminal bosses will be able to car-jack whoever is driving the van heist of their respective teams. (Arran)
- Van heist is now a criminal event (part of '/ce') which is every 4th CE. This is to simplify things and is required before "New Criminal Event" in '/suggestions' can be made. (Arran)
- Disabled the AFK check that happens 20 seconds after re-spawning / leaving prison, as this was to save bandwidth and CPU so is no longer needed. (Arran)
- Bank balance can now be used in '/suggestions'. If you don't have a PIN, enter anything into the PIN box. (Arran + Medusa)
- Fixed cops not being able to see the blip of other cops who are using the undercover car. (Arran + Nyk3r)
- Fixed limit banned players being able to transfer money using '/duel' system. (Arran + Mordecai)
- Changed player sync interval from the default of 100ms to 50ms which may improve desync / lag / exploits. Post feedback in same topic. (Arran)
- As nobody has provided feedback on bandwidth reduction changed to "medium" I assume it made no difference so have reverted it. (Arran)

Saturday 28th June 2025
- Fixed sometimes seeing another player when you're in the CJ clothes shop. (Arran + Mordecai)
- Fixed the update from the 13th about fire fighters being able to run while escorting a ped not working. (Arran + Denos)
- Fixed pedal bikes, trains and boats consuming nitrous when pressing fire since last week. (Arran + Soft)
- I have decided to try the "medium" bandwidth reduction mode instead of "maximum" which we have used for many years, to see if sync is improved, post your feedback (if you notice, or don't notice, any difference) here: https://cit.gg/index.php?topic=406865.0 (Arran + GoldNugget)

Friday 27th June 2025
- Remapped Freight Station (FS) AR. (Farhan + Jarrah)
- AvidaCompany promoted to L10 group. (GLM Team)
- The team that wins Van Heist will receive 20% more XP for 30 minutes. (Arran + Ace)
- Made van heist more played by: AR won't start if VH is in progress or starting within 3 minutes. Increased blip visibility. Doubled frequency. Disabled teleporting to near VH. (Arran + Cenkov)

Thursday 26th June 2025
- Fixed level 29 and 34 police ranks being incorrect. (Arran + Ace)
- Added 15 houses near armed robberies in areas such as VH, IS, MO, GT, and CPD. (Farhan + Violet)

Wednesday 25th June 2025
- Added '/suggestions' where you can donate / sponsor IG cash to suggestions you want prioritising by developers. (Arran)
- Added 'Top 100 IG Donators' to cit.gg which is a leaderboard for who has donated the most in-game cash to upcoming cash burn projects. (Arran + Jarrah)

Tuesday 24th June 2025
- Forum: New Community Member (NCM) rank will be assigned automatically when a player reaches 10 posts. (Forum Membership Moderators + WooZy)

Monday 23rd June 2025
- Fixed getting killed by script for spraying graffiti near cops in apartments. (Arran + Metall)
- Fixed Malibu panel not working. (Brian + ruzgar)

Sunday 22nd June 2025
- Server froze due to an MTA bug, some players who were online during the freeze will have lost some play progress. (Arran + Danzy)

Saturday 21st June 2025
- You can now use nitrous in aeroplanes, but doing so will consume 10x more nitrous than a car. (Arran + Jarrah)

Thursday 19th June 2025
- Fixed wanted players being able to ride around inside a safe zone on a bike if using cruise control. (Arran + ValHalla)
- Made the turf data that appears when you zoom in on F11 require more zooming in for the LS turfs to appear. (Arran)
- Fixed briefcases getting stuck in safe zones, by instead of it being removed when you enter (which must be unreliable) you now lose health. (Arran + Mordecai)
- Fixed adding or removing skins as favourite unintentionally if you clicked on the GUI window instead of button. (Arran + ValHalla)
- Disabled some buttons from /developer panel as they were leading to "Contribute" board, which is now only visible to Staff and Developers. (Vampire + Micko94)

Monday 16th June 2025
- Replaced 'Miner' with 'Iron Miner' at LS Mall and SF employment office. (Arran + Glam)
- I have decided to disable the LS Miner job because it's a boring job that only bots and idlers would want to play. (Arran)

Sunday 15th June 2025
- Fixed possibility of getting stuck after entering a house. Your rotation will be set correctly when entering. (Arran + Mordecai)
- Fixed races won in beta mode (when map may be easier to win) counting in top scores for that race. (Arran + Violet)
- Fixed /rob restriction messages not being accurate. (Vampire + Hawkyx)

For years of older updates, check: https://cit.gg/index.php?topic=125749.0