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28 11, 2025, 01:43:33 pm by Prototype | Views: 1208 | Comments: 59






Greeeeetings, nose’s red, heart’s warm, community members! 2026 is knocking on our doors and we're ready to take things to a whole new level this year! Get excited for a fresh set of tasks, challenges, a redesigned Battlepass missions and rewards, mini-activities, cute RP stories and so much more! The event will run till the end of the month but some challenges will be available at certain days! I hope you spend this year celebrating with your in-game friends, with a smile on your face and most importantly with your loved ones in real life. Let's make this year unforgettable together!









Show content
New Battlepass! This December, with Nuko's help, we're launching a new seasonal Battlepass with upgraded, balanced and more rewarding challenges!
Complete all daily missions to unlock a brand new weapon font and earn 1 event token! . This is a new type of booster which can be activated any time by the player. Token is just an activator. Boosts can be selected at left side of the panel. Read descriptions and then confirm your decision. Click here to see the panel.
As soon as you activate the booster you will see a timer at down side of your screen. You have an hour to use your bonus. Reconnecting, disconnecting or traditional x3 XP hours in server will pause your booster, no worries about it.


Guaranteed gifts! Everyday, under the server's main Christmas tree in Los Santos and at Heist's Cabin interior in the forest, you will be able to find at least 1 guaranteed gift box / reward there.
Tree's the spawn times are random, so visit that place regularly to make sure you don't miss your gift! Heist's Cabin has a timer and you can get your reward only once per day.


Rulebreaker elfs! It is a new custom created mini-scenes which can be seen in the South, West and South-West areas of San Andreas.
No need to complete any challenge. You just need to catch these moments, take a picture of it and report on forum, here - to get paid. These scenes are made to add some holiday mood in server, bring RP and give you a smile on your face. Have a wonderful day!


Car dealer! This new activity is available only during Xmas period. You just need to deliver a truck with full of gifts to Santa's garage!
The vehicle will spawn randomly and will show up on your radar with an unique blip. Go there, enter the vehicle and deliver it to the finish checkpoint to earn extra money!


Holiday tasks! The traditional Prototype event tasks are back! The rules are simple: complete the task, take a screenshot for evidence and post it here on the forum to earn points.
Later you can unlock set of rewards with those points! Take a look at catelogue and let us know what do you want as a reward. Don't forget to mention your acc name somewhere so we can award you.


Unknown addresses! Santa gets letters from kids asking for gifts and they need to write their addresses correctly.
But some kids don't get it! They simply take a picture of their house from the outside and sometimes that's not enough to know their exact location.
We'll show some of these letters here and your mission is to figure out where the picture belongs and let us know.
You can find all the pictures but you have to wait at least 5 hours between posting new locations.


Happy questions! Make sure the QUIZ option is enabled in your /settings in-game!
Throughout December there will be many questions related to everything in the game.
Each correct answer will earn you random resources or cash rewards!


Unlock holiday skins! We'll open a poll topic where you can vote for 2 permanent skins. The winning skins will be added to your account at the end of the event!
To participate all you need to do is take part in any activity during the event period. Don't forget to note your account name!


Hidden gift boxes! Every single day, at a random time you'll be able to find special gift boxes hidden around the game.
Pick them up to earn extra money or random resources. After collecting one, wait 5 minutes before you can pick up the next gift box. No need to report it! Just pick it up and enjoy!







Battlepass is back!
Nuko has made noticeable changes in this system and now you can earn pretty awesome rewards from this challenge!
This season has some new rewards for you such as a weapon kill font, 1 free event token, emojis, increased money and more balanced resource rewards!



A new tokens system has been implemented! Tokens will allow players to consume bonuses of their liking for a specific amount of time.

Open the spoiler to read full change log and general information about BP and Tokens:

Show content
Battlepass
  • The '/battlepass' window now has Christmas decorations, an updated window name, colors and reward images during Christmas.
  • The '/battlepass' window now displays the maximum available level you can obtain, instead of only showing your current level.
  • When opening '/battlepass' it will jump to your current level instead of 1.
  • Resolved level issues such as starting at level 1 instead of 0, causing you to get day 2 rewards when completing day 1 challenges.
  • Rewards in '/battlepass' have been balanced and increase fairly over time.
  • The '/seasonalstats' window has been made bigger in size.
  • Increased window transparency of '/seasonalstats' and '/seasons'.
  • Fixed the drop-down-menu from '/seasonalstats' not being large enough for tabs such as miscellaneous.
  • The '/battlepass' window now displays end of season date.
More challenges have been added to '/challenges':
  • Civilians: Butcher, City Engineer, Electrician and Crane Operator jobs.
  • Criminals: Illegal Trucker, Drug Trafficking, Freeway Drug Trafficking and Car Theft missions.
  • Law: Bomb Disposal, Traffic Officer and Police Detective missions.
  • When choosing or changing a side using '/challenges change', a notification sound will be played.
Weapon Skins
  • Added a new 'Preview' button to '/weaponskin'.
  • The preview button in '/weaponskin' will now copy your current R G B instead of plain white.
  • The '<-- Preview' text has been changed to 'Player B' when clicking on the preview button.
  • Weapon skins that you can unlock in-game will now be immediately loaded in '/weaponskin' without having to reconnect back to the server.
Tokens (Click here to see the panel)
  • A new token system has been implemented. Tokens will allow players to consume bonuses of their liking for a specific amount of time. View bonuses and their description using '/tokens'.
  • Active tokens will now be saved to your account when you quit. This will cause the token to re-activate on your next login.
  • If a token is being consumed and conflicts with a server event, such as 'Triple XP', the token will be paused until the event ends.
  • The '/tokens' window can be used to redeem tokens followed by entering a code.
  • Tokens cannot be bought or sold, they are unlocked by doing server activities.
Other
  • Made items that are not meant to be sold still visible inside of 'Inventory and Crafting Interface'.
  • Christmas Cabin heist property will be available to everyone during Christmas. You can find daily gifts in this cabin as well as other player owned properties.








Find randomly located custom mini-scenes in the South, West and South-West areas of San Andreas.
Catch rare & interesting moments where Santa's helpers (aka Elfs) are being caught or chased by the cops. Take a picture of it and post here.
Challenge characters have skins from /xmasskins and each scene has at least 1 police vehicle, don't confuse with other scenes!
Each scene can be reported only once. You can post more than one screenshot but you have to wait at least 5 hours between your reports.
Reward is 300,000$ per scene.





There are more scenes in game. Just to avoid spam, I will keep only few of them appear here. Archive can be found below:
Show content
N/a





Santa gets letters from kids asking for gifts and they need to write their addresses correctly.
But some kids don't get it! They simply take a picture of their house from the outside and sometimes that's not enough to know their exact location.
We'll show some of these letters here and your mission is to figure out where the picture belongs and let us know.
You can find all the pictures but you have to wait at least 5 hours before reporting new locations.
Click on the letter to see full size of the location and read part of the text.
Reward is 200,000$ per letter.







⇩ Open the spoiler to view the archive. These locations are found ⇩
Show content









Event starts ~20th of December. We need minimum 2,000,000,000$ to run this challenge. At the moment we have 907,611,111$ from donations.
For all challenges we need even more. Any contribution is gonna be appreciated <3


45.38%






   





Do you know which nation is the best? Donation!
Jokes aside, you can help make this holiday even better!
This December, we need a lot of money for rewards. If you've got any Christmas wishes, let's make them happen by supporting this event!
@Prototype is in charge of everything, including rewards. For donations, please contact him or notify here <3







23 11, 2025, 11:02:21 am by ValHalla | Views: 175 | Comments: 10

Sometimes it can be annoying when Van Heist time comes because for some criminals it's not interested. One of the main reasons for this, as a criminal the cop we kill while protecting or trying to take Van heist is not counted as an event kill from far range, just regular reputation points are given. So my suggestion is no matter how far a criminal from Van Heist, should be able to get enough reputation points when he kills the cops escorting the Van Heist. And making the escort area bigger.




It doesn't count you as escorting the van if you get out from the red square on the picture normally

So my suggestion is making it larger just like the blue circle or more



Law side

@Sirat
@BryanCy
@Sheriff
@Timbery
@Shut


----------------

Criminal Side

@ValHalla
@Aofa
@MG
@RaMoS
@Culph
01 11, 2025, 02:27:28 pm by Sirat | Views: 259 | Comments: 12

Well, many times when the cop gets killed, the bot usually doesn’t die. I think it’s because the cop respawns very close to the bot after dying, which sometimes causes imbalance allowing cops to use the bot even after the danger level drops below 1.5 to even 1 and less. So, the suggestion is simple: the bot should die when the cop dies.


✅ [Suggestion] Improve /partner Ped Behavior After Cop Death


Hello CIT Community, 

A while ago, I reported an issue that seemed like a bug, it was about the /partner ped not disappearing after the cop dies. 
You can find the original topic here: https://cit.gg/index.php?topic=408407.0 

After further testing and discussion, it turns out that this behavior is not actually a bug, but rather something that could be improved to make the feature more realistic and consistent. 


🔹 The Situation: 
When a player uses [/partner] to spawn a cop ped, and that cop gets killed by a criminal, 
the ped remains for a few seconds and continues shooting, even after death. 

🔹 The Suggestion: 
Make the ped instantly disappear or be removed the moment the cop player dies. 
This would prevent the ped from continuing to shoot after the officer’s death and make gameplay smoother and more realistic. 

🔹 Why This Should Be Added: 
• Prevents unfair damage caused by the ped after the officer’s death. 
• Improves overall gameplay experience for both sides, cops and criminals. 



🎥 Reference Videos: 
 


Originally reported as a bug, but after clarification, I’m suggesting this as an improvement idea instead. 
Thanks for reading, feedback is always welcome! 🙏


Law side

@Sirat
@BryanCy
@Sheriff
@Timbery
@Spaghetti


----------------

Criminal Side

@ValHalla
@Aofa
@MG
@RaMoS
@Hawkyx
26 10, 2025, 09:38:54 am by ValHalla | Views: 238 | Comments: 11

Suggestion: Move Robbery Feature to New Shop Location

Hello Community,

I have a very simple idea: swap the robbery feature from one outdoor store to another.



Old Shop — Current Situation:

- Interior space is very small, especially since it's close to the "Spawn" area. 
- There is not enough room for proper fights between the Criminal and Law sides. 
- Currently this shop has the robbery feature enabled.
  • all the pictures of the shop from the inside
    Show content

     



    New Shop — Proposed Location:

    - Much larger interior space. 
    - Has a second floor. 
    - Contains great corner areas and layouts that are ideal for combat.
  • all the pictures of the shop from the inside
    Show content

     



    What I propose:
    • Disable the robbery feature at the old shop. 
    • Enable the robbery feature at the new shop. 
    • Keep both shops selling clothing as they currently do. 



    Why this change helps:
    • Improves combat flow and pacing during robberies. 
    • Uses the new shop’s layout (second floor, corners) to create more interesting and fair encounters. 
    • Keeps the old shop functional as a clothing vendor without causing gameplay issues.



    Thank you, I hope this small change can improve robbery events and make them more enjoyable for both Criminal and Law players.

     
Law side

@Sirat
@BryanCy
@Sheriff
@Timbery
@Spaghetti


----------------

Criminal Side

@ValHalla
@Aofa
@MG
@RaMoS
@Hawkyx
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* Changelog

Monday 8th December 2025
- Added 'Racer' job level to '/stats'. (Danzy + ValHalla)
- Criminals who are robbing an ATM and enter a vehicle will have 5 seconds to leave instead of failing the robbery. (Danzy + ReDoXx)
- Made '/challenges' accessible by pressing X and clicking on yourself. (Danzy + Meliodas)
- Made the bonus for Truckers who deliver explosives without damage occur when less than 20% damage rather than 10%. (Danzy + Denos)

Sunday 7th December 2025
- Exploiters who bind fire and vselwep[1-9] (change to specific weapon slot) will have health deducted whenever they try to exploit. (Arran)
- Christmas hijacker ('/xmasjack') messages will not be shown if setting 'Hijack Messages' is disabled. (Nuko)

Saturday 6th December 2025
- Reduced Colt 45 damage by 20%, as 124 players vs 80, supported a 25% reduction. (Nuko)
- Increased the van heist 'in event' radius from 20 to 40 meters. (Arran + Cold)

Friday 5th December 2025
- Fixed group / squad vehicle shaders not appearing on vehicles if that vehicle is immediately created when you login. (Arran + ValHalla)
- Fixed an exploit with seat changing causing '/rt' restrictions related to hijacker to be ignored. (Nuko + Deadboylife)
- In an attempt to solve 'no damage' issues, next time you encounter a player who doesn't take damage, use '/debugplayerdamage' and post relevant parts at: https://cit.gg/index.php?topic=409018 (Nuko)

Tuesday 2nd December 2025
- Criminals won't get frozen when they aim at a cop close up, if van heist is within 50 meters. (Arran + Nuko)
- When a cop with a '/partner' dies, their partner is immediately removed. (Nuko + Tito + CnR Council)
- Made rodeo victim a robbable store again. (Nuko + Tito + CnR Council)

Monday 1st December 2025
- Command '/snowball' has been enabled to throw a snow ball.
- Fixed getting reputation points as a cop in riots when assisting a kill. (Nuko + Thug)
- With battlepass comes a new token script, use '/tokens' to view. Read descriptions carefully before activating your token. First tokens are to be earned on day 30 of '/battlepass'. (Nuko + Prototype)
- Enabled battlepass ELO, top 25 at the end receive a weapon skin. Kill farmers will be disqualified. Commands: '/rank' '/pvp'. (Nuko)
- Battlepass has started, ends on January 10th. Commands: '/battlepass' '/challenges'. (Nuko + Prototype)

Friday 28th November 2025
- Prototype added as NAS in recognition of his immense contributions to the Community across various areas over many years. (Vampire)

Saturday 22th November 2025
- Fixed exploits that make desync when throwing projectiles (doesn't affect LV where exploiting is allowed). (Arran + RX1)
- Ace, Jarrah and Coolwolf added as Trial Staff. (Head Staff)

Wednesday 19th November 2025
- Added the halloween batlepass skin reward. (Arran + Brian)
- Added times top cop and times top criminal to '/stats'. (Arran + Ryad)

Saturday 15th November 2025
- Renamed 'Vehicle colors based on skin' setting to 'Dynamic Vehicle Colors'. (Vampire + Arran)
- Added "Tag Colors" option to 'Vehicle colors based on skin' setting. (Vampire)
- Virtuality promoted to L7 group. (GLM Team)

Friday 14th November 2025
- codeblack promoted to L7 group. (GLM Team)
- Fixed gangsters being able to drive around with a civilian driver to have a collision-less vehicle with other gangsters. (Arran + ValHalla)
- Fixed the freeze after AFK for 5 seconds in safe zone not applying when jetpack is equipped. (Arran + ValHalla)

Thursday 13th November 2025
- Added "Group Colors" to the 'Vehicle colors based on skin' setting. This option is restricted to Official Groups and applies the group chat color to the vehicle. (Vampire + Coolwolf)
- Fixed "Civilian Workers" team not applying a color when using the 'Vehicle colors based on skin' setting. (Vampire + Coolwolf)
- Added 'Total Car Thefts' to the '/stats' panel under the 'CRIMINAL STATS' section, this represents the '/rob' mission. (Nuko + Ruvadez)
- Increased Colt 45 damage by 50%. 100 vs 55 votes. (Arran + Junior)
- Increased minigun movement speed by 30%. 113 vs 58 votes. (Arran + Junior)
- Reverted damage resistance effects such as drugs not actually applying to armor lost. 78 vs 56 votes. (Arran + TheHacker)
- Enabled animations in armed robberies. 91 vs 47 votes. (Arran + Metall)

Tuesday 11th November 2025
- Prototype made a huge contribution to this system by gathering RGB values for over 300 skins, though we could’ve skipped a few. If a skin doesn’t have an RGB, you’ll see a message in the chatbox, so please report it here: https://cit.gg/index.php?topic=408677 (Vampire)
- Added a dynamic vehicle color system that automatically syncs your vehicle's colors based on your Team or Skin. You can enable it through /settings > 'Vehicle colors based on skin'. This system also supports custom skin shaders, with a command to capture your current RGB values for accurate vehicle color matching (T-shirt and Pants colors). (Vampire + Prototype)

Saturday 8th November 2025
- Scary_Killers promoted to L8 group. (GLM Team)

Thursday 6th November 2025
- The halloween season has ended and anyone who got to the skin unlock will have it in the skins list once a skin has been selected. (Arran)

Tuesday 4th November 2025
- Fixed being able to switch to the driver seat of locked vehicles you don’t own. (Vampire + ValHalla)

Monday 3rd November 2025
- Disabled rebels being able to throw molotovs. (Arran + Coolwolf)
- Fixed the left / right key press spam applying to sawed off shotgun. (Arran + Culph)

Tuesday 28th October 2025
- Applied halloween theme to 'Heist Streaming Bar'. Press 'B' to go 'Radio' app and click on 'Show Music Bar' to view it outside of heist interiors. (Nuko + Prototype)

Sunday 26th October 2025
- LV: Greenglass College turf now pays iron instead of cash. (Arran + Junior)

Saturday 25th October 2025
- Fixed some issues with the fuel system such as having negative amounts when picking/spawning a vehicle. (Nuko)
- Made all pumpkin objects collisionless during the Halloween Event. (Vampire + Ka3kaX)
- Fixed not spawning with armor (if you are eligible to do so) when you re-spawn at LV Sea Hospital. (Arran + ValHalla)
- Fixed '/cityzonedata zone-ID' not showing the higher object limit for zones that have a higher limit. (Arran + Darkside)
- Fixed an issue where motorbike idle animations wouldn’t start if the player entered a bike and remained stationary. (Vampire)
- Fixed criminals not getting reputation points for a cop kill in various interiors, mainly stores. If you report this happening in any other interiors copy the output of '/getpos' to the bug report. (Arran + CoPe)

Tuesday 21st October 2025
- As the vote to remove the Civilian job payment adjustment system known as /pms was 79 in favour, 65 against, the maximum a job payment can be reduced by has been lowered from 80% to 20%, instead of totally removing it. (Arran + Brian + Ace)
- While adding 'Reduce Hunter (the helicopter) missile damage by 50%' 93 were in favour, 63 against, I realised that this is a CnR balance issue and so the CnR Council will decide the outcome of this vote instead of a player-base that has more criminals than cops. (Arran)
- Added a 60 second cool-down so that a player can't attempt to pick-pocket you repeatedly. (Arran)
- Brought back the ability to pick-pocket during an armed robbery. 101 in favour, 61 against. (Arran + RaMoS)
- Increased Rustler air bomb cost from $500 to $2000. 112 were in favour, 40 against. (Nuko + RaMoS)
- Reduced MP5 damage by 5%, suggestion was 10%, but many against. 93 were in favour, 83 against. (Arran + MG)
- Increased Uzi and Tec-9 damage by 20%. 120 were in favour, 54 against. (Arran + Sinful)
- Increased radiation detection distance in space miner from 60 to 100. 118 were in favour, 14 against. (Arran + Coolwolf)
- Increased Uzi accuracy (from 1.5 to 2) to match that of Tec-9. 129 were in favour, 27 against. (Arran + CalaBaSaS)
- Disabled drug shipment criminal event. 98 were in favour, 58 against. (Arran + RX1)
- To increase squad diversity, max member has been lowered from 200 to match max group size (90). 77 were in favour, 45 against. (Arran + Brian)

Monday 20th October 2025
- Fixed damage resistance effects such as drugs not actually applying to armor lost. (Arran + Ace)

Sunday 19th October 2025
- Added 11 votes in-game that you have 72 hours to vote on from 'In-Game Vote Requests - #3 - October 2025'. (Arran)

Saturday 18th October 2025
- Increased the max fine from speeding to $20,000. Only 90% of the fine will go to the traffic officer. (Arran + Ace)
- Fixed being stuck when teleporting to houses that have a wall above the icon by not adding 1 meter to your position when teleporting to a house. (Arran + VulKanN)
- Fixed not being able to use weapons if you use '/addent', select an object, then cancel with right click. (Arran + ValHalla)
- Fixed Battle Pass skin ID 1059 is not working in Military. (Arran + Coolwolf)

Friday 17th October 2025
- Added a Halloween season (there won't be any rank / ELO / battlepass thing as I can't be bothered checking who cheated) that will give enough resources to craft 100 "Jack-o'-Lantern of Healing" and at the end, a not yet determined new skin. (Arran + Brian)

Thursday, 16th October 2025
- Added 'Las Venturas Turfs' to /gps. (Valhalla)

Tuesday 14th October 2025
- Fixed not being able to toggle /streamurl speaker music (X -> LMB/RMB) due to the Ghost object from the Halloween Event. (Vampire + Slice_Of_Life)
- Banlieue13 promoted to L8 group. (GLM Team)
- Players can now activate a pointing animation using the '/point' command. The animation is synced with nearby players. Check the bottom-right corner bar for instructions. (Riddy)

Monday 13th October 2025
- Added idle pose system for some motorbikes. Player will automatically switch to a custom pose when the vehicle is completely stopped for 3 seconds. (Vampire)
- Made it so the player will have the injured animation when below 60 HP. (Vampire + Sinful)
- Forum: Created CIT Content Creators board, feel free to participate in the discussion and share your thoughts on how it should work. (Medusa + JackDaniels + Jarrah)

Sunday 12th October 2025
- Updated /gps with several new locations. (Valhalla)
- Increased the cost of dropping bombs from the Rustler from $500 to $2000. (Nuko + RaMoS)
- Fixed 2 wedding rings instead of 2 diamond wedding rings being deducted from inventory when marrying. (Arran + Schizo)
- Electric Vehicles can now have their engine sounds disabled for 'realism'. This can be toggled from '/settings' > 'Disable engine noise for electric vehicles'. This is set to 'No' by default. (Danzy)

Friday 10th October 2025
- Removed some outdated stuff from /gps. (Valhalla)
- Added this to clarification of specific acts: Your base spawns are for your group / squad and it's friends / allies. Selling access to a base spawn isn't just an un-guaranteed transfer, but abuse of your access. (Arran)

Thursday 9th October 2025
- Increased weekly receive limits, based on play time in hours to: <20 = 20M, <80 = 100M, <400 = 250M, <1000 = 400M, >1000 = 500M. (Arran + Twilight)
- Fixed being able to do animations in the drug shipment criminal event. (Arran + RaMoS)
- Fixed LS drug turfs not paying drugs. (Arran + Darius)
- When you are stood still for 5 seconds in a safe zone, you will become frozen, meaning that no players can push you out of the safe zone. (Arran + Prototype)

Wednesday 8th October 2025
- Fixed getting wanted when pressing N to let a wanted player enter or stay in your vehicle, after you've exited the vehicle. (Arran + Ace)

Tuesday 7th October 2025
- Made the '/settings' GUI extend the full height of your screen. (Arran)
- Enabled Halloween effects till November the 3rd. (Brian + Coolshot)
- Disabled being able to sprint while in the drug shipment criminal event. (Arran + Sinful)

Monday 6th October 2025
- Added a second ped you can aim at to start an armed robbery to all 24 armed robberies. (Arran + Sirat)

Saturday 4th October 2025
- Fixed VIP hats and helmets not properly hiding when switching to certain camera views. (Vampire)
- Turfs in East LS Docks, East Los Santos, Verona Beach and Vinewood now pay in drugs instead of cash. (Arran + Violet)

Friday 3rd October 2025
- Added '/earnedresources' to keep track of how many resources you've earned this hour. This is reset when a new hour starts. (Nuko + Trek)

Thursday 2nd October 2025
- When a player is below 30 HP they will look injured. Got any more ideas for bone manipulation? (Like animations, but applied over other animations) Post them in the discussion topic I've made in the discussion board.

Wednesday 1st October 2025
- Fixed spawning on fire if a Molotov is thrown on your dead body. (Arran + Slice_Of_Life)
- Fixed the 'Player has been automatically killed as during combat, their connection became unstable.' not being reset when someone dies. (Arran + Ka3ka)
- Fixed damage stats not registering during the van heist event. (Arran + xAwe)
- As only 62% of 155 players were in favour of removing the 600ms delay (0ms in LV) before being able to fire sniper when switching to it, I have lowered it to 300ms. (Arran + thund3R)
- The new sniper damage reductions are: 70% damage if in 5 meters (was 50%), 85% damage if in 10 meters (was 70%).
- As only 57% of 154 players were in favour of removing damage reduction when using sniper close up. I have lowered the damage reductions. (Arran + thund3R)
- Increased M4 magazine capacity from 50 to 60. 179 players voted, 81% were in favour. (Arran + Ace)
- Reverted server to last stable version where bullets are synced correctly. (Arran + Virus)

For years of older updates, check: https://cit.gg/index.php?topic=125749.0